Experience

Been running stuff through in my head. So, I think the list of interested people right now is:

1 Jemal
2 Manzanita
3 RaySilver
4 GaryH
5 Inez Hull
6 Jarval
7 Gnomeworks
8 Dm Matt
9 MacBeth
10 Uriel
11 Velene
12 Keia
13 Festy Dog
14 Serpenteye*given enough room*
15 Thels*given enough room*
16 Brother Shatterstone*given enough room*

I think that 2 games would be an excellent idea, and have several ideas, plus whatever you guys come up with.

We could do 1 evil/1 good group, set in either the same or different worlds and may/may not eventually meet together/fight/whatever.

2 good groups, same or differnet worlds, may/may not eventually meet together for some reason or another.

Yeah, there's lots of 'or's in there, I want to know what everyone else would like?
 

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Yeah, Good/Evil groups would be cool, especially if we meet at some point. I see that I am one the list, but since I have a (much) lower postcount then what you are aiming for, I will bow out if spaces are an issue. I do think that I would enjoy this game however (a nice high postcount should be a good change fomr some other games on thses boards), so if you'll have me I'll gladly play.
 

My vote is for the good/evil parties with the possibility of meeting up.

If we do go that route, the concept I'd use is an evil character, but he would work best with the good group (LE with LN tendencies).
 

That sounds great to me too. I'd love to play an evil character. But I know it takes a lot of inspiration to DM, & I wouldn't want to put any restrictions on a prospective DM. I'd play in any promising campaign run by someone on that list.
 

Jemal said:
We could do 1 evil/1 good group, set in either the same or different worlds and may/may not eventually meet together/fight/whatever.

The problem with having the groups work against each other is, that you pretty much have to keep any information on the groups secret, which basically doesn't allow for PbP style gaming, as the threads can be read by anyone.

Not saying, that anyone here would try to take advantage of such metagaming knowledge, but you would really have to keep your eyes off the other groups thread then!

Bye
Thanee
 

Maybe if the two groups were like rival groups of sort... like maybe the evil group is a thieves' or assassins' guild and the good group is the city watch or agents of a good church. Then we could say that the evil group has spies searching for the strategies and weaknesses of the good group and the good group has been collecting information on the illegal activities of the evil group.

Thusly each group would know something on the other. Perhaps the players (or the DM) could compile a "rap sheet" or "collected spies' information" for each group, containing some truth and some rumor on the opposing group when the time is right. If we're all experience PbP players than I'm sure we can at least try to separate IC from OOC knowledge. And this way we could explain some of our OOC knowledge IC.

Just a thought. :)
 

Sounds pretty cool, although I must say I usually prefer plenty of shades of grey. Two groups opposed by politics or allegiance rather than just alignment would be my vote.
 

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