Rana
How does this sound for starters?
Rana
Favored Soul of Kord 12th level
Alignment CG
Str 14 - 14(base)
Dex 12 - 10(base)+2(enh)
Con 18 - 14(base)+4(enh)
Int 13 - 13(base)
Wis 16 - 14(base)+2(enh)
Cha 18 - 13(base)+3(lvl)+2(enh)
HP 111
AC 24[28] (+1 Dex, +11 armor (Magic Vestment), +2 shield, [+4 deflection (Shield of Faith)])
Fortitude +12 (+18 with Superior Resistance)
Reflex +9 (+15 with Superior Resistance)
Will +11 (+17 with Superior Resistance)
Skills: Concentration +19(15), Diplomacy +15(9), Jump* +6(5), Sense Motive +15(12), Spellcraft +6(5), Tumble* +7(7cc). Speaks Common and Celestial.
* Armor Check Penalty
Feats: Improved Initiative, Power Attack, Cleave, Combat Expertise, Improved Trip, Extend Spell.
Class Abilities: Weapon Focus: Greatsword, Weapon Specialization: Greatsword, Energy Resistance: Acid, Energy Resistance: Cold.
Spells per Day: (6/7/7/7/7/5/3);
Spell DC: 13+Spell Level.
0th - Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Light, Mending, Purify Food and Drink, Read Magic;
1st - Comprehend Languages, Detect Evil, Divine Favor, Protection from Evil, Shield of Faith, Resurgance [CD];
2nd - Align Weapon, Bull's Strength, Make Whole, Remove Paralysis, Resist Energy, Silence;
3rd - Dispel Magic, Magic Vestment, Stone Shape, Chain of Eyes [CD], Vigor [CD], Blindsight [SS];
4th - Death Ward, Divine Power, Freedom of Movement, Greater Magic Weapon, Restoration;
5th - Flame Strike, Righteous Might, Spell Resistance, Superior Resistance [SS];
6th - Blade Barrier, Heal, Summon Monster VI.
Equipment: +1 Holy Greatsword, Mithril Full Plate (ACP -3), Ring of Force Shield, Gloves of Dexterity +2, Belt of Health +4, Periapt of Wisdom +2, Cloak of Charisma +2, Boots of Speed, Headband of Disguise, Heward's Handy Haversack, Ring of Sustenance, Potion of Invisibility (4), Potion of Fly (2), Wand of Cure Light Wounds (50 charges), Diamond Dust (500gp), Silver Holy Symbol of Kord (2), 350gp.
Bye
Thanee