Stealing stonegod's template...
Khalia ir'Indari
The Concept
Khailia is a variant of what I call the 'noble sorceress' archetype, educated, usually noble-born young women with magical powers. The most popular example I can think of is
Moiraine Damodred from Robert Jordan's Wheel of Time (or Elayne Trakand, from the same series). Though Khalia much more strongly resembles the young Moiraine from New Spring than the mature adult we see in the mainline novels. In 3e, she's an Archivist - a class from Heroes of Horror that granted divine spells and bonuses to allies fighting monsters based on her knowledge.
Moving to 4E
In combat, she relied mostly on party buffing spells and abilities, divne/sacred attacks, and healing. So in 4e she clearly has the Leader role, and as a spellcaster who used weapons at range if at all, and a devotee of the Silver Flame, she seems much better suited as a cleric rather than a warlord.
The Conversion
Khalia ir'Indari Level 6 Human Cleric
Initiative +1;
Senses Perception +9
HP 47;
Bloodied 23;
Healing Surge 11;
Surges Per Day 7
AC 20;
Fort 16,
Ref 19,
Will 22
Speed 6
Action Points 1
-----------------------------------------------------------------
dagger (standard; at-will) ? Weapon
+5 vs AC; 1d4 damage.
staff (standard; at-will) ? Weapon
+4 vs AC; 1d8 damage.
dagger (standard; at-will) ? Weapon
+7 vs AC; 1d4+2 damage
crossbow (standard; at-will) ? Weapon
+6 vs AC; 1d8+2 damage
lance of faith (standard; at-will) ? Divine, Implement, Radiant
+9 vs Ref; 1d8+5 damage, and one ally you can see gainss +2 power bonus to next attack
sacred flame (standard; at-will) ? Divine, Implement, Radiant
+9 vs Ref; 1d8+5 damage
Priest's Shield (standard; at-will) ? Divine, Weapon
Attack: +3
staff +1 vs AC
Hit: 1d8+1. You and 1 ally gain a +1 power bonus to AC until end of next turn.
(at this point I gave up marking out powers...
divine glow (enc., divine)
bless (util/daily, divine)
beacon of hope (daily, divine)
daunting light (enc, divine)
consecrated ground (daily)
cure serious wounds (util/daily)
[class abilities]
channel divinity
healer's lore
healing word
ritual casting
-----------------------------------------------------------------
Alignment Lawful Good;
Languages Common, Draconic, Deep Speech, Supernal, Abyssal (in 3.5, she spoke Common, Daelkyr, Draconic, and Infernal)
Str 8 (-1)
Dex 13 (+1)
Con 10 (+0)
Int 16 (+3)
Wis 18 (+4)
Cha 14 (+2)
base: ability modifier+5 (3 + 2 from Jack of all trades)
arcana +11, diplomacy +10, history +11, insight +12, religion +12
* Trained Skill
Feats: human preserverence,
Pelor's The Silver Flame's Radience, linguist, jack of all trades, astral fire
Gear holy symbol +2,
leather armor +2,
staff +1,
amulet of protection +1, crossbow, other stuff
rituals known
- comprehend languages, silence, secret page, detect secret doors, magic circle, cure disease, discern lies, remove affliction
Thoughts
The main divergence Khalia has from the Archivist build is that almost none of her abilities key off of intelligence, which was her primary stat in 3.5. She also has armor proficiencies she doesn't use, and a weapon-oriented power she took because she had no choice (as a human, she got 3 of 4 Cleric at-will powers). She's a somewhat better healer in this build, but probably a sub-optimal cleric, and wizard multi-classing doesn't really give her access to any powers that match well with her concept.