I think most GMs have them: campaigns we prepped for, recruited players for, maybe even had a session or two for, but then it just collapsed. What's yours?
The one that I think of when I think "failed campaigns" was this way overly ambitious Exalted 1E campaign that was straight up a retelling of the seminal 80s run of X-Men (but with a tough of the movies). I was writing for Exalted at the time so I was super confident. Character creation went great, with people choosing and building cool Exalted versions of key X-Men. I had big plans.
We played one session and the weight of the Exalted system was a hurdle too high. We never played again.
The one that I think of when I think "failed campaigns" was this way overly ambitious Exalted 1E campaign that was straight up a retelling of the seminal 80s run of X-Men (but with a tough of the movies). I was writing for Exalted at the time so I was super confident. Character creation went great, with people choosing and building cool Exalted versions of key X-Men. I had big plans.
We played one session and the weight of the Exalted system was a hurdle too high. We never played again.