Fantasy America

I ran a fantasy America based on the resonances between Celtic/Grail and Mormon and Iroquois myth. I think it was pretty effective. I think there are great possibilities for an alternate fantasy/medieval version of the Americas.

I think that the best strategy for producing a fantasy America is to look for the similarities rather than the differences between American and other myth systems, cultures and governance structures, rather than going for an American 'feel.'
 

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It ain't fantasy America without hamburgers and baseball.


Hong "you can leave out the gridiron, though" Ooi
 
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Outside of d20 there's Vargaard of Dangerous Journeys: Mythus

Europeans holding on to the Atlantic Coast, Cherokee and Iroquis plotting to drive them into the sea, and the Teclan (successors to the Aztecs) plot the conquest of the Mississippi Valley while the Lakota, Mandan, and Comanche fight over the Great Plains.

All the time Atlantl cabals plot dark plots for the day their empire shall rise again.
 

Nothing d20 at this time.

Warhammer Roleplay had the new world (North and South).

Tribe (was that the name of the game) is/was based in Canada, fantasy game in the future.

TORG had everything!
 

Kaiyosama said:


You haven't read Ender's Game?!:eek:

colonial was something I hadn't though about, but it works for me... besides it should have some stuff in it.

any more?

I assume that he's referring to Alvin, Maker & the other books in that series. IIRC, that actually has a lot about the native americans, although it is indeed set in the colonial days.
 

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