Hypersmurf
Moderatarrrrh...
The buckler/somatic component question is addressed in another thread.
I notice the flubbed Weapon Finesse question from last update has been corrected
But these two puzzle me:
The vigor series of spells (found in Complete Divine)
raise an interesting question. Does the built-in maximum
duration of each spell limitation override the effect of the
Extend Spell feat?
Yes. Extend Spell still increases the spell’s duration, but
only up to a maximum of the spell’s listed maximum duration.
Use either the normal maximum duration or the doubled
duration, whichever is less. If a 7th-level druid used Extend
Spell on her vigor spell, the duration could not increase beyond
25 rounds.
and
The mass lesser vigor spell has a fixed range (of 20 feet),
which makes it eligible for the revised Persistent Spell feat
in Player's Guide to Faerûn. Does that mean a 17th-level
druid could use a 9th-level spell slot to give nine creatures
fast healing 1 for 24 hours, or does the built-in limit of 25
rounds make that pointless?
Unlike Extend Spell, Persistent Spell replaces a spell’s normal
duration with a new duration of 24 hours. In this case, the
effect overrides the normal maximum duration of the spell, so it
would indeed grant nine creatures fast healing 1 for 24 hours (a
pretty reasonable effect for a 9th-level spell).
I could understand either of those answers... but not both.
Either the duration line of the spell includes the parenthetical maximum - in which case it is doubled by Extend Spell and overwritten by Persistent Spell - or it does not - in which case Extend Spell doubled the duration (limited to 25 rounds), and Persistent Spell makes it 24 hours (limited to 25 rounds).
I can't see how it can be argued the Extend sees the limit, but Persistent doesn't...
Thoughts?
-Hyp.
I notice the flubbed Weapon Finesse question from last update has been corrected

But these two puzzle me:
The vigor series of spells (found in Complete Divine)
raise an interesting question. Does the built-in maximum
duration of each spell limitation override the effect of the
Extend Spell feat?
Yes. Extend Spell still increases the spell’s duration, but
only up to a maximum of the spell’s listed maximum duration.
Use either the normal maximum duration or the doubled
duration, whichever is less. If a 7th-level druid used Extend
Spell on her vigor spell, the duration could not increase beyond
25 rounds.
and
The mass lesser vigor spell has a fixed range (of 20 feet),
which makes it eligible for the revised Persistent Spell feat
in Player's Guide to Faerûn. Does that mean a 17th-level
druid could use a 9th-level spell slot to give nine creatures
fast healing 1 for 24 hours, or does the built-in limit of 25
rounds make that pointless?
Unlike Extend Spell, Persistent Spell replaces a spell’s normal
duration with a new duration of 24 hours. In this case, the
effect overrides the normal maximum duration of the spell, so it
would indeed grant nine creatures fast healing 1 for 24 hours (a
pretty reasonable effect for a 9th-level spell).
I could understand either of those answers... but not both.
Either the duration line of the spell includes the parenthetical maximum - in which case it is doubled by Extend Spell and overwritten by Persistent Spell - or it does not - in which case Extend Spell doubled the duration (limited to 25 rounds), and Persistent Spell makes it 24 hours (limited to 25 rounds).
I can't see how it can be argued the Extend sees the limit, but Persistent doesn't...
Thoughts?
-Hyp.