Favorite Female NPC

Dragongirl said:
Bump....awwww come on, I want to know what people like about female NPCs.

The problem is that there aren't many memorable ones, homebrew or published. Many of them are just hair-brained commoners, expressionless characters, prostitutes, Xena clones, cheap plot accessories and mindless love interests, and so on. Which are understandable - what guy can play an effective girl, anyway?


My two, both from D&D (3e; #1 from homebrew, #2 from "alternate" FR):

(1) Rianneth Frostleaf, CG wild elf fighter/barbarian/Holy Avenger. She is an elven princess from the forests of Canopy (creative name, huh?). The empire is a large, matriarchal elven society, with a standing five million strong all-female elven army that consistantly wages war on its opponents to keep the empire alive.

She is highly impulsive and feral, ready to protect her people at any cost. Because of this, many fear that her berserker strength and endurance (more the latter) would get the best of her, and would slaughter all whom she would hold dear.

She wields a two-bladed sword, and her main mission is to prove and take out the High Priestess that is hijacking Canopy's religion into slaughtering all of the nonelf races around the continent (kinda how Al-Qaeda hijacked the Islamic religion to get Muslims to destroy the West for a ticket to heaven). Boy does she change when she finds that Canopy's history was a lie, a lie enforced by the elder elves of her people, who fear the slaughters of their brothers and sisters of long past.

And for the record, Rianneth is married to a wild elf sorcerer and has four kids, all of whom she obsessively protects.


(2) Emvashti, also a fighter/barbarian, and a half-dragon/half-wild elf. Nothing much, though the party I DM'ed sure was surprised when I put her in the game. Boy, did she harass the thief when he tried to start a barfight. When he did, and tried to chuck a rock at some dwarf, he rolled a natural 1... and even when hiding and running, she outran him and kicked the tar out of him in the end. He was stuck in bed for two whole days.

Emvashti loves orc stew. It tastes like chicken.
 

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Albadinia Ostler: Female human Sor2; CR 2; Medium-Sized humanoid; HD 2d4+2; hp 6; Init +2; Spd 30 ft; AC 12 (touch 12, flatfooted 10) Atk +0 melee (Quarterstaff 1d6-1), or +3 ranged (Light Crossbow 1d8); AL NE; SV Fort +1 Ref +2 Will +3. Str 8, Dex 14, Con 13, Int 12, Wis 10, Cha 15.
Skills and Feats: Bluff +9, Concentration +6, Knowledge: Arcana +6, Spellcraft +6; Spell Focus: Enchantment, Cosmopolitan: Bluff.
Spells (6/5; Base DC = 12+spell level)
Spells Known;
0: Daze*, Detect Magic, Light, Prestidigitation, Read Magic;
1: Charm Person*, Sleep*;
(*Enchantment spell, +2 to DC)
Possessions: Scroll of Mage Armor, Scroll of Expeditious Retreat, Potion of Cure Light Wounds, Quarterstaff, Light Crossbow, 10 Bolts, Spell Component Pouch, Noble’s Outfit, Traveler’s Outfit.


Albadinia Ostler is the third daughter of Sir Otto, a lesser noble of an ancient and very poor family from the western marches of the empire. Observing her father’s old and not very skillful magician, Albadinia reverse engineered the Charm Person spell. Delighted in her newfound abilities, she went around the village making friends with her magic. All this was fine until she tried to use her abilities on Lord Bookbender, a halfling adventurer who had earned his title through years of combat against the forces of evil and chaotic neutral with evil tendencies. Recognizing the distinctive tinkle of a mind-affecting spell, he accused her of sorcery. Aghast, the family threw her out onto the street and erased her name from the records.
But Albadinia was not to be stopped so easily. Using her friends in the local thieves’ guild, she joined up with the Circle, a group of mages trying to conquer the world. She personally wishes to wipe out all of the old aristocracy to get back at her family for what they did to her, and will never acknowledge her noble birth.

Albadinia is 21 years old, 5’ 7”, and weighs 134 lbs. She has the type of figure that if this adventure had a cover, and you were looking at the artist doing it, you would start going on about chainmail bikinis, black leather thigh boots and naked blades, before the artist hit you in the stomach with an elbow and told you to stop getting drool on his work.
Tactics:
Albadinia prefers to keep her spellcasting abilities hidden from witnesses, using them only as a last resort. If going up against the party, she tries to split some them up and send the elves looking for imaginary foes while she casts sleep on the rest. If she can locate an apparent leader of the group, she’ll cast charm person on him away from prying eyes. If things go poorly she while cast expeditious retreat from her scroll and run for it.
Roleplay Notes:
Albadinia considers herself incredibly traveled and sophisticated, and tends to look down on other, particularly smelly fighters and the socially inept. She hates anybody who helps support the aristocracy that run the kingdom, and tends to become stiff and superciliously polite in the presence of actual nobles. She will usually gravitate towards either the leader of the party or a rogue or bard.

In play, the party ran into her after clearing out a group of goblin bandits. She claimed that she had been captured by the goblins, while in fact she was on a mission from the Circle, and need some muscle to grab steal valuble spell components. After observing the party's mercenary nature and deadliness, she decided that they could be of help to her cause.

She lead them through a dangerous forest, and into a swamp in search of Psuedo-dragon eggs. While on a small island, she began to talk politics, and explain the Circle's plans for world domination. The barbarian, creeped out by all this, try to leave, incidentally taking the one boat with him. Everybody beats him down, and they tie him up in the back as they head towards another island where the meeting of mages is taking place. The barbarian regains conciousness, breaks his ropes, leaps up, grabs his axe, and charges Albadinia raging with Power
Attack. The boat flips over, but she's very, very dead.

The rogue dresses up as Albadinia, and they continue to this island, where one group of mages reveal that they have the head of a Blood Golem of Hextor. While everybody else is infiltrating the mages, the barbarian decides to steal the head.

Famous last words "They're mages, what can they do?"

You can guess what 2 11th level wizards, 5 9th level wizards, 1 8th level wizard, 14 7th level wizards, 40 odd 6th and 5th level wizard, and innumerable lower level apprentices did when he grabbed the head.
 

How many posts this thread would get if it were just about NPCs (i.e.genderless qstn)

Dragongirl said:
Bump....awwww come on, I want to know what people like about female NPCs.

My tend to fill in a few sterotypes. Though there are a few standouts who aren't mothers, saintly preists or attractive seductresses.

One I've been enjoying recently is just called the druid of the grove. She recently interceeded to bring back a dead druidic PC and then repeatedly drowned him in the magical life giving pool until he admited her superiority. Basically she treats violence as preferred method of communication. When she first encountered the party she turned into an oversized dire bear and mauled them all after the Paladin wouldn't give her what she wanted (the dead body of a close friend). After she was done she charmed the paladin, healed all those who had been pounded down to negative hitpoints and then curled up on the paladin's lap mount and took a nap.

She's the druid of one of the only surviving untainted groves within the Hornsaw (at tainted woods in the Scarred Lands), mostly because no-body is interested in challenging her and the other interested druid groups (the redeemers mosty) really likes the idea of expending the huge amount of resources which would be required to try to keep and hold the grove safe.
She's evil, and effectively a sociopath (though I think the term doesn't realy mean much in a world like the Scarred lands) but she's also the party's only ally for several days travel.
 


Well I wouldn't say favourite, but certainly most memorable female NPCs was a ditzy tavern wench that our party picked up.

She followed us around generally getting in the way especially in combat. She was nearly the death of several of the better members of the party who felt obligated to keep her alive.

All that changed when we met the BBEG who was well and truely out of our league. Suffice it to say we were all shocked when she polymorphed into a large Bronze dragon and cleaned up for us.
 

My favorite female NPC . . . I'd have to say the Demon-God Ifurita from the El-Hazard anime. Built by ancients of El Hazard, she possessed great strength and could destroy cities but was a slave to whoever wound her spring up. She didn't like it at all, and would have rather that some sort of end would come to the whole distasteful business. Luckily she was freed
from the whole bondage, so she could stop trying to get herself destroyed.
 


NPC that I'm tossing at my party very soon: Lady Gillian of the Iron Throne, fourth daughter of the Lord of Vesh, Intelligence agent.

Rogue/Monk detective for her father. Or,as the inimitable Johanna has put it: "Kung Fu Agent Scully."
 

Arianna, a half-elven bard/sorceress.

To read one of her adventures, check out my contribution to the EN World story hour linked in my signature. It's on the second page.
 
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Re: How many posts this thread would get if it were just about NPCs (i.e.genderless qstn)

Graf said:


My tend to fill in a few sterotypes. Though there are a few standouts who aren't mothers, saintly preists or attractive seductresses.

One I've been enjoying recently is just called the druid of the grove. She recently interceeded to bring back a dead druidic PC and then repeatedly drowned him in the magical life giving pool until he admited her superiority. Basically she treats violence as preferred method of communication. When she first encountered the party she turned into an oversized dire bear and mauled them all after the Paladin wouldn't give her what she wanted (the dead body of a close friend). After she was done she charmed the paladin, healed all those who had been pounded down to negative hitpoints and then curled up on the paladin's lap mount and took a nap.

She's the druid of one of the only surviving untainted groves within the Hornsaw (at tainted woods in the Scarred Lands), mostly because no-body is interested in challenging her and the other interested druid groups (the redeemers mosty) really likes the idea of expending the huge amount of resources which would be required to try to keep and hold the grove safe.
She's evil, and effectively a sociopath (though I think the term doesn't realy mean much in a world like the Scarred lands) but she's also the party's only ally for several days travel.

Hahaha, I love this character. Yoinkz.
 

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