Sir Whiskers said:If I understand what you're saying, the feat would have prereqs of Combat Reflexes, Improved Initiative, Quick Draw, and BAB +8.
I like this idea. It means that a fighter can't get the feat until 8th-level and it would require a few extra feats to do so. And by the time characters are 8th-level, the extra attack First Strike gives isn't too much. YMMV, but I think this is a good balance for the feat.
Shadeus said:If that's true, let's continue the above example where WarriorB has Speed 30 and Spring Attack. WarriorB's intent is to move up 20', attack, and spring back 10'. Regardless if his movement draws an AoO (which is doesn't because of Spring Attack), WarriorA still gets that attack on him when he enters the square.
hong said:For gods sake. I can do everything this feat does by the exceedingly complex and difficult task of using a glaive. Or a spiked chain, if I'm feeling particularly munchy.
Hong "do not make me break out the ALL CAPS, people" Ooi
Sir Whiskers said:Then why bother with designing the feat?
hong said:Really, just because this feat lets you slice up mooks more easily is not something to be worried about. Mooks are typically not a threat to any mid- or high-level fighter, except in huge numbers (say 50+ or 100+). Even then, a couple of fireballs and they're toast. Mooks are there basically to let the PCs show off, unless there are exceptional circumstances to the combat. And the reach guy still has advantages in not having to close the range, and being better-equipped to handle other things with reach.
How does using a reach weapon change things so dramatically?Nifft said:My concern about it involves reach weapons. If you limit the Feat to only working with non-Reach weapons, BAB +4 is a fine pre-req.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.