• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Feint Whispers: The Burning Plague

Bhartus tells the party to reenter once everyone has had their breakfast. "Well... lets slay some 'demons'. And watch out for that trap we activated yesterday! I have no interest in seeing the bottom of that pit again!"

Bhartus hides the sacks of silver behind some rocks.
 

log in or register to remove this ad


Ardoss sits to the side, by himself, very quietly eating his breakfast. He has not said much since last night's exchange with Krug, though he has kept an eye on the dwarf since. He slept on the cold ground, away from the fire, and was up very early. He frowns as Bhartus orders everyone back into the cave, growling softly.
 


The Return

The party reenters the now koboldless cave, weaving through the initial caverns, past the infamous pit trap, and into the large tunnel with the imposing cavern in which the 'demon' suppossedly resides...
 


Bhartus arms his crossbow, getting ready to shoot whatever 'demon' this is. His fingers are tense.

Moradin protect me, he says to himself.

He checks the cavern to see if the stones can tell him anything.

{marching order as previous...Bastard Swords first!}
 

Jericho takes the lead, his blade in hand along with his shield... throwing caution to the wind...

"Evil around every corner... make sure not to step in any... he he he..."

The gleam in his eye promises mayhem...
 

Here we go..

The party enters the forboding cavern. As you continue, you begin to feel an uncomfortable heat emenating from a point ahead of you. Once you traverse 70ft of the tunnel, it opens into a large area.

Waves of heat wash through the cave, thickening the air and making breathing difficult. This small bowl-shaped cavern's floor is littered with humanoid corpses. Rats skitter through the sea of bodies within the sunken floor. pausing occasionally to nibble at the choice morsel. A host of their brethren lie nearby on their backs, some of them still twitching with a few remnants of life. A tunnel's opening is visible in the easter wall of this chamber and, in the distance, the sound of rushing water can be heard.
 

Ardoss freezes, looking around the edge of the cavern, and up toward the ceiling, searching for signs of the demon. He stands in a half crouch, his sword in his hand.
 

Into the Woods

Remove ads

Top