Ruin Explorer
Legend
This is all nonsensical. If a Monk can do 1d10 or more brawling damage, so can a Fighter, frankly. And it's fine to design a subclass around it - but don't design them so they suck! That's just a waste of page count and everyone's time.fighting with fists vs swords is not mechanically effective.
brawler got a damage with fist as big as a quarterstaff. thats very generous.
unarmed strike should be a feat, not a subclass theme.
That's just idiocy.