All the new stuff makes me excited just by the names, but the "Martial Lore" sounds interesting too Also note the Knacks & Maneuver level scaling. Wonder what the difference between knacks & maneuvers are.Glad to see the extra ASI feature's gone! Its a great opportunity to give something flavorful to enhance and explore the fighter's theme.
An exploration knack is an exploration pillar ability. All classes get a choice of some exploration knacks (tailored to the class).All the new stuff makes me excited just by the names, but the "Martial Lore" sounds interesting too Also note the Knacks & Maneuver level scaling. Wonder what the difference between knacks & maneuvers are.
The entire game is going to be 100% 5E backwards compatible. You can use our Level Up classes and heritages alongside 5E’s classes and races.Is the idea to make this mostly compatible with 5e, like 5e Fighter archetypes work with Level Up archetypes? The Race stuff looked pretty pug and play with races as a whole.