Fangor the Fierce
First Post
[sblock=Stats]Sly AC23, HP 24/81 (4 CON dmg), Fort+10,Ref+8,Will+9, 40 Healing Left today[/sblock]
Sly hears the words of the others, and tries to think on which of these multiple targets would his attacks be best suited for attacking. His nose twitches, as he wants to move towards the last location of his foe, and pinpoint the object of his aggression. But he holds for now, allowing the others to act, while he watches the mages closely... (Delay until Mikken is done...)
As the magic user tries to discern which enemy to attack, Sly moves forward, into the fray. As he moves, his nose takes the scent, as he moves to the foe. They would not escape his wrath so easily. (Scent, moving within 5' of a foe can pinpoint it, so he will move towards the images, and stop when he pinpoints it. If he would have to guess where to move, he would move towards the second and third furthest image, due to him thinking that the mage would put a buffer on all sides of him. Once he can pinpoint, he will attack, via grappling.)
"Ignore the rest, this one's the true enemy!" he calls out, as he unleashes his fury on the mage. Hopefully, he would be able to stand another attack, as he switches his aura from that of more damage to that of something a bit more suitable in this case. With surprising accuracy, he instead opts to simply maw the poor mage, ending it's chances to get off spells so easily.
[sblock=Aura and Attack](Switching to Fast Healing 2 for everyone BELOW 1/2 max hp) He will then try to grapple the mage, assuming that Billy was able to get the other one. Why not work with something that works? After all, the mages are not threatening him in melee, so he should be able to grapple without the AoO, otherwise, he wouldn't. So, assuming they aren't wielding weapons, then he will grapple attempt.
Grapple Attempt #1 (1d20 15=25) Should hit the mages Touch AC.
Grapple Check (1d20 16=31) DC 31 for mage to withstand the grapple. If I win, please let me know if I do damage as unarmed strike, or with Talon dmg, as that would bypass their DR, since it's adamantium talons right now. Dmg of talons is Grapple dmg (2d6 9=18)
Please note, the if Sly is able to take a 5 foot step to pinpoint, then he will opt to grapple, then continue with the rest of his attacks to pin the opponent and prevent it from talking. There are so many variables here, so I am stopping this far, as otherwise, it will be cluttered with grapple attempts, opposed checks, etc...
I will wait now, to see how he fares, if he still has the full attack option, to remove any of the images still around, etc... If he grapples the wrong image, and moved only 5 feet, he should be able to take out 4 more images, all around him. If that includes making a JUMP check to land in the middle of the images, he could have that option, but with current map, and no note of the images locations, he's at a standstill for his action. Thus, grapple while scent is his best option.[/sblock]
Sly hears the words of the others, and tries to think on which of these multiple targets would his attacks be best suited for attacking. His nose twitches, as he wants to move towards the last location of his foe, and pinpoint the object of his aggression. But he holds for now, allowing the others to act, while he watches the mages closely... (Delay until Mikken is done...)
As the magic user tries to discern which enemy to attack, Sly moves forward, into the fray. As he moves, his nose takes the scent, as he moves to the foe. They would not escape his wrath so easily. (Scent, moving within 5' of a foe can pinpoint it, so he will move towards the images, and stop when he pinpoints it. If he would have to guess where to move, he would move towards the second and third furthest image, due to him thinking that the mage would put a buffer on all sides of him. Once he can pinpoint, he will attack, via grappling.)
"Ignore the rest, this one's the true enemy!" he calls out, as he unleashes his fury on the mage. Hopefully, he would be able to stand another attack, as he switches his aura from that of more damage to that of something a bit more suitable in this case. With surprising accuracy, he instead opts to simply maw the poor mage, ending it's chances to get off spells so easily.
[sblock=Aura and Attack](Switching to Fast Healing 2 for everyone BELOW 1/2 max hp) He will then try to grapple the mage, assuming that Billy was able to get the other one. Why not work with something that works? After all, the mages are not threatening him in melee, so he should be able to grapple without the AoO, otherwise, he wouldn't. So, assuming they aren't wielding weapons, then he will grapple attempt.
Grapple Attempt #1 (1d20 15=25) Should hit the mages Touch AC.
Grapple Check (1d20 16=31) DC 31 for mage to withstand the grapple. If I win, please let me know if I do damage as unarmed strike, or with Talon dmg, as that would bypass their DR, since it's adamantium talons right now. Dmg of talons is Grapple dmg (2d6 9=18)
Please note, the if Sly is able to take a 5 foot step to pinpoint, then he will opt to grapple, then continue with the rest of his attacks to pin the opponent and prevent it from talking. There are so many variables here, so I am stopping this far, as otherwise, it will be cluttered with grapple attempts, opposed checks, etc...
I will wait now, to see how he fares, if he still has the full attack option, to remove any of the images still around, etc... If he grapples the wrong image, and moved only 5 feet, he should be able to take out 4 more images, all around him. If that includes making a JUMP check to land in the middle of the images, he could have that option, but with current map, and no note of the images locations, he's at a standstill for his action. Thus, grapple while scent is his best option.[/sblock]