WizarDru
Adventurer
gizmo33 said:IMO the word "meaningless" is being overused on this board for things that it doesn't apply to.
I never used the term "meaningless". In fact I think I said something to effect of exactly opposite that. I don't recall it being used in this thread up until the last page or so. So I don't disagree. It sounds like you're mostly concerned with a issue of sophistry, which I don't know really reflects on the topic that much.
gizmo33 said:Yea, but what has appeared to have happened at this time (this a big thread) is "that's meaningless, next!"
Have you followed the entire thread? Because while some folks have said that, I think it would be a gross-mis-characterization to state that this was the only reaction. By later pages of the thread, after the same issues were raised and similarly put down, perhaps...but more detailed dissections happened in the first several pages. I think you're taking one comment from the end of the discussion and painting with something of a broad brush, here.
gizmo33 said:Are sure? Take Spell Spheres for clerics for example (in 2E). To me, that was an idea with some potential but poor implementation and design. Had anyone anyone actually playtested it and given feedback on it, I would not have expected it to take the final form that it did.
Yes, I am sure. I'm not talking every single specific feature, but in general trends. Skills were not in OD&D, but progressively they became added as players and designers recognized the evolution of the game, from Non-Weapon Proficiencies on to the eventual Skill System in 3e, 3.5e and next 4e. GURPS featured a much more complicated skill system back in the mid-80s, as did Hero. Eventually these influenced D&D's designers. Not having played 2e, I can't comment on the success or lack thereof of Spell Spheres...though if it's what I think it is, then the whole concept of Domains evolved from them, which is exactly what I was driving at.
gizmo33 said:"Moved on" I think has connotations that are overly presumptuous IMO. Especially in terms of art. I find much of the later stuff in 3E to be "childish" IMO, overly reliant on cheap computer effects and cartoonish muscles and not as interesting as alot of the landscape-oriented stuff.
Since I wasn't referring to art here, but rules systems, I'm not sure what you consider presumptuous about it. In reference to the phrase 'meaningless', which I didn't use, I can only say that we aren't dealing with 'abstracts' here, as you seem to be saying. There most clearly are specific pictorial elements which can be ascribed to anime. Part of the point of this thread was to discuss and describe them. While the actual specific words of art vary (such as 'face faults', for example), it is very clear that the common usage of the word 'anime' is often ascribed to a particular style or related styles. If you change the word 'anime' to 'cubism', does that makes the idea more salient?