Interesting. A bit of a departure from depictions in earlier editions. Much more nature oriented...seems they're playing up the fey aspect based on the Celtic origins of the race.
I am not the one who needs to read my own posts. I have a rather elaborate explanation of the need of flaws. Have been an advocate of flaws forever. Giant weapons as a racial trait should be accompanied by flaws, but because of the fear of flaws, WOTC 5e doesn't have them. To which I object.
Simple.
OK.I am not the one who needs to read my own posts. I have a rather elaborate explanation of the need of flaws. Have been an advocate of flaws forever. Giant weapons as a racial trait should be accompanied by flaws, but because of the fear of flaws, WOTC 5e doesn't have them. To which I object.
Simple.
OK.
Bonus: can use giant sized weapons.
Penalty: vulnerable to piercing, slashing, and bludgeoning damage.
Deal twice as much, take twice as much.
It actually doesn't. I'm trying to show that flaws only create wonky, swingy systems ripe for abuse.If that works for you, great.
For me, I don't think it would work. I know if I saw that, I'd be seeing firbolg barbrians (resistance!) and firbolg fighters (high AC, so you can't hurt what you can't touch) aplenty. Even if the player didn't find a way around the weakness, we'd have firbolgs that are one or two-hit kills for most monsters which means a player spending more time rolling death saves than declaring actions.
It falls into the min/max and paper tiger buckets.
It actually doesn't. I'm trying to show that flaws only create wonky, swingy systems ripe for abuse.