[Fire Mountain Games] Call Forth Darkness


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Alright, I have some time then to build a world around it ;)

While I would never get in the way of a man and his world-building, you need build nothing for "Way of the Wicked".

The entire adventure path is set on the Isle of Talingarde and by the time the Path concludes, you will have maps of every major city, a couple of minor settlements, and other scattered landmarks throughout.

In short, you will own this island.

Which I guess is fairly succinct summary of what this adventure path is all about.

Gary McBride
Fire Mountain Games
 

While I would never get in the way of a man and his world-building, you need build nothing for "Way of the Wicked".

The entire adventure path is set on the Isle of Talingarde and by the time the Path concludes, you will have maps of every major city, a couple of minor settlements, and other scattered landmarks throughout.

In short, you will own this island.

Which I guess is fairly succinct summary of what this adventure path is all about.

Gary McBride
Fire Mountain Games

Woman :D

Yeah but I need a whole world or at least continent for the bigger picture. This is planned as just the start for a world where evil is the new good. ;)
 


From "Way of the Wicked Book Two: Call Forth Darkness" here is the final version of the lillend Calliaste Shanda drawn by Michael Clarke.

She will do all in her power to stop you from your dread goal.

Calliaste_color_preview.jpg


Will she be enough to stop you from calling forth darkness?

Gary McBride
Fire Mountain Games
 


We are actually in the middle of the first act of Knot of Thorns, it's been a blast so far. I have several first timers to RPGs in general, and honestly I believe this is the best way of showing them the versatility of roleplaying games. It's hard to describe playing an RPG , people dont believe you when you explain that you can do / attempt anything you can think of. Most people are accustomed to video games so more often than not, people want to get into fights because they are conditioned that way. This really explores the freedom of table top gaming.

So far my party consists of a Ninja, Gunslinger, Inquisitor, Pestilence Sorcerer (who's crime was poisoning an entire village's water supply a la Kefka) , and a Dwarven Ranger. They almost party wiped getting out of the main fortress at the beginning. It all went sour when the group split up (one set went to explore the prison more, and the others went out in the courtyard.

That's where one of those "memorable moments" happened... so while everyone was off doing their own thing the dwarf pissed in the fountain in the courtyard which is acceptable and funny . Thing is that's when the people inside began exploring and one thing led to another, and the dwarf was the only person to survive ... so as a GM I made the fountain one of a "cure light wounds" type of thing. So pretty much the dwarf began scooping up his cure light wounds / piss concoction and set everyone good.

It was awesomely hilarious. We are playing again this friday!
 

That's where one of those "memorable moments" happened... so while everyone was off doing their own thing the dwarf pissed in the fountain in the courtyard which is acceptable and funny . Thing is that's when the people inside began exploring and one thing led to another, and the dwarf was the only person to survive ... so as a GM I made the fountain one of a "cure light wounds" type of thing. So pretty much the dwarf began scooping up his cure light wounds / piss concoction and set everyone good.

Make it a story hour! I'd love to read that.

In our games, the PCs just keep weeing in temples to desecrate them ;)
 

Hahahaha - body fluids are so funny.

On an unrelated note, can anyone figure out why so many people think gamers are immature?
 

Evenglare,

Glad to hear you're having fun with the adventure. I too would love a story hour or a session summation of how the campaign is going. Post a link if you decide to do so.

Regardless, thanks for supporting "Way of the Wicked".

Gary McBride
Fire Mountain Games
 

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