Alright, I have some time then to build a world around it![]()
While I would never get in the way of a man and his world-building, you need build nothing for "Way of the Wicked".
The entire adventure path is set on the Isle of Talingarde and by the time the Path concludes, you will have maps of every major city, a couple of minor settlements, and other scattered landmarks throughout.
In short, you will own this island.
Which I guess is fairly succinct summary of what this adventure path is all about.
Gary McBride
Fire Mountain Games
Woman
Yeah but I need a whole world or at least continent for the bigger picture. This is planned as just the start for a world where evil is the new good.![]()
That's where one of those "memorable moments" happened... so while everyone was off doing their own thing the dwarf pissed in the fountain in the courtyard which is acceptable and funny . Thing is that's when the people inside began exploring and one thing led to another, and the dwarf was the only person to survive ... so as a GM I made the fountain one of a "cure light wounds" type of thing. So pretty much the dwarf began scooping up his cure light wounds / piss concoction and set everyone good.