I am completely unfamiliar with the old Telengarde computer game, so it bears no intentional relation.
Probabkly best - it's a nice sounding name, and relegating it to an '80's basic programmed computer game would be a shame.
I am completely unfamiliar with the old Telengarde computer game, so it bears no intentional relation.
Well, we'd hate to interfere with historical accuracy and reduce verisimilitude. Especially when the crimes these characters have likely committed clearly would have the result of incarceration if we're applying late middle ages/early renaissance concepts of crime and punishment, right?
Of course, no prison would be complete without a curative fountain in its courtyard. I'm sure the first thought of any reasonable society on discovering miraculous healing waters would be "let's build a prison around it to house the worst our society has to offer".
And clearly the use of bodily fluids to desecrate things such as a fountain is borne out by results such as the continued effectiveness of the fountain's waters in healing wounds. And what historically accurate character (especially dwarves who, as we all know, abound in historical renaissance Europe) would not immediately think to force the befouled waters down the throats of his wounded fellow escapees.
Really, to each his own, and blowing off some steam with a bit of low brow humour can be fun from time to time. But let's not try to justify the grade school humour as necessitated to preserve the "historical accuracy" of a fantasy RPG.
wow... I think you missed the point of the post.... sorry it offended you. Also to be fair, I simply made the waters of the fountain healing, The fountain was put there by the creator of the module, as well as a lawful holy inscription. I simply made it magical. If you have issues with how the establishment formed around it, take it up with him, not me. Also ,it eems like you went out of your way to tell me how wrong I was... /shrug