First Character Deaths

Human wizard. Yobe was his name. He was killed by an ooze in a cavern with anti-magic. I was upset, but again I was like 12 years old or so.
 

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Struggling to remember here, but I think my chaotic evil wizard Kinax(yeah I was 11) got knocked out by lizardmen hiding in the cellars beneath a keep. The rest of the party panicked and tossed burning oil by the bucketful down the stairs. There was a lot of timber framing and the whole place... fell over and sank into the swamp.:D
 

I've never had a D&D character die. This too is mostly because I'm almost always DMing... but I've been in a number of campaigns from time to time, and never died. Might be due to GM niceness... but... wait, no. Don't think so. Other characters in my party would die frequently enough. I dunno. I just fear death for my characters, play realistically and try to keep them alive.
 

I actually can't recall my own character dying. I've been a DM for most of my D&D career (since 1980), and in 1st and 2nd editions, I found PC deaths weren't really common. My characters in the current campaign DM'd by someone else should have died at least twice; the first wizard should've been minced by a stone golem, but somehow managed to feign death; the second wizard (the first retired from active service, still very much alive) should've been minced by a truly horrid umber hulk. Both times I think the DM fudged, but a little DM fudging is OK when I'm the beneficiary. Mind you, as 3rd edition DM, I have an average PC kill rate of 1 per two sessions. Lucky we have a House Rule on raising warm bodies, the effect of which is not to take levels off PCs if their bodies are intact (DM's discretion) and they are revived immediately after the battle.

Cheers, Al'Kelhar
 

Through a combination of monte haul and muchkin campaigns, numerous PC targets, and my occasional stints as DM, I never died in my Highschool game. Unless "Rocks fall, Everybody dies" counts.

Since coming to college, I haven't played in enough games to have a character death. :(
 

My only character death was in a game of Cyberpunk.

I had a Solo (fighter) called Snake. I couldn't make one session, so the others played my character for me.

He died after being shot in the head ...... by a passing aeroplane.

I still have a nagging doubt that they might have done it on purpose, as killing my character was an easy way of solving some personal problems I was having with another player.
 

First one was boring. 1e human cleric with 4 hp, 10' pit trap inflicting 5hp damage.

A Few Memorable Times I Have Died:

"While I'm in the audience with the High King, I try to pick his pocket!"
"Nah, it'll be a teleporter, not a disintegration field. I step inside and throw the switch."
"I was sure fireball had a smaller area of effect than that?"
 


In 2e, I never lost a character.

In 3e: Forge of Fury, rope bridge:
"Do I have a good chance to make it to the other side of the bridge?"
"yeah, its doable"
*rolls 16*
"Well that's a good roll, what do you make"
"Well with my armour check penalty... 8 in total."
"Er. Roll another balance check"
*4*
"Your character loses his ba..."
*Rips up character sheet* "good odds indeed... can I roll 4d6?"

I took it somewhat badly: I had missed the previous session, which put me 2 levels behind the other players. My stats were crap, and the Dm refused me to find a single temple of my god: they were all destroyed or taken over by some chaotic god. He had also taken way my cash, and royally ****ed my backstory.

I played a Half Orc Monk after that. Sure, take away my stuff.

Rav
 

Lothar Ironhand. Lawful Dwarf OD&D Fighting Man. converted to 1edADnD and became a Fighter/Thief

Died 1986 in I6 Ravenloft. he had already staked the vampire and was dragging the bodies of his fallen comrades out of the place. when he and the other surviving member of the Band of the Hand were set upon by the Red Dragon statues... :eek:
 

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