I've been running a D&D campaign for my two pre-teen sons for some time now. I offered to run a short session tonight after chores are all done, and got this from my ten-year-old:
I must admit that my biggest motivation to keep my Wednesday night 3e E6 game going is the prospect of tuning up with a consistent 4e E6/7/8/9/10 game.
I'm preparing to run the last huge adventure to end my campaign that, including all temporal disasters (3E, characters back to 1st level), spans the past 15-20 years. LOTS of continuity that only two of us remember, but it's still the same continuity.
Next summer it will change... we're starting over. So I can get away with kicking things up a notch for the party. >
Last night we wrapped up our main 3.5 campaign, not because of 4th edition, but because the DM is getting a 'real job' and can't keep preparing. We only made it to level 17 alas, with some crazy celestial template on top, and the last fight was quite, quite long. It did remind me of some of the rubbish in 3.5 that I'll be glad to see the back of though - the BBEGs had a sunderer, every character had at least 10 buff spells active, Forcecages really suck, Blasphemy dazed us and I hate daze, smiting was underpowered compared to power attacking, calculating which effects stack was a pain, and so on. I did finish the fight with over 400hp though, more than I have by default .