kitcik
Adventurer
As all of you who have played full casters in 3.5 know, sometimes they can be very frustrating.
For instance, if they run out of spells they are basically like really crappy fighters with low BAB, HP, bad AC and few melee feats.
Similarly, circumstances can play against the caster, such as if you are in an antimagic field or, well... another antimagic field.
Finally, sometimes bad guys have the audacity to actually make their saves. One time, a golem even made their balance check against my Grease spell - intolerable!
And so, I am suggesting a two-part fix.
1) Let's say you have a 5th level wizard with a 16 Int who gets 4 / 3 / 2 spells of 1st, 2nd and 3rd levels. We'll do the following computation:
(4 x 1) + (3 x 2) + (2 x 3) = 16 total spell levels (TSL)
If a caster gets to less than 30% of their TSL, they get full BAB, +4 AC (circumstance bonus) and +3 HP / level, as well as the use of 2 feats from the fighter list of your choice (for which you do not have to meet the prerequisites), until they are above 30% TSL again.
Similarly, if someone makes their saving throw against your spell, all enemies get a -2 on their saves against your spells. This penalty is cumulative (if another saves, the next gets -4, etc.) until someone fails their save.
For instance, if they run out of spells they are basically like really crappy fighters with low BAB, HP, bad AC and few melee feats.
Similarly, circumstances can play against the caster, such as if you are in an antimagic field or, well... another antimagic field.
Finally, sometimes bad guys have the audacity to actually make their saves. One time, a golem even made their balance check against my Grease spell - intolerable!
And so, I am suggesting a two-part fix.
1) Let's say you have a 5th level wizard with a 16 Int who gets 4 / 3 / 2 spells of 1st, 2nd and 3rd levels. We'll do the following computation:
(4 x 1) + (3 x 2) + (2 x 3) = 16 total spell levels (TSL)
If a caster gets to less than 30% of their TSL, they get full BAB, +4 AC (circumstance bonus) and +3 HP / level, as well as the use of 2 feats from the fighter list of your choice (for which you do not have to meet the prerequisites), until they are above 30% TSL again.
Similarly, if someone makes their saving throw against your spell, all enemies get a -2 on their saves against your spells. This penalty is cumulative (if another saves, the next gets -4, etc.) until someone fails their save.