For the Greater Good - Full


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Actually, I think that I was getting confused with some of the other threads I was reading. There doesn't seem to any alternates listed in the first post for this game. 'Happily'. I knew that that was a poor choice of words when I posted it, but it was late and I really needed to get some sleep, so I let it stand.

Off to the IC thread.
 

Halivar said:
I don't know... she can get vicious with those bodaks... ;)
We just relunched one of the older games with Isida at the helm, its now epic, and between PCs and cohorts there are 15 characters in the party so I’m actually quite leery at what she could toss at us...

Well besides the god she already laid the ground work on... :eek:
 

OK, I've got this far in the IC thread.

*When Nessa opens the golden ball (it twists into two different halves), she sees a small golden frog looking at her. It ribbits, but it sounds more like the chime of bells than an actual frog sound.*


I plowed my way through the OOC thread to get some insight into to what Salthorea was thinking [p12] and found that Salthorea got Sylinda up in three posts. Not much help there. Oh well, it made for some interesting reading at times.

Questions so far:

1) Is her lack of equipment connected to her being an Ascetic or to her Vow of Poverty?

2) Did she have a spell list? (If not, any suggestions would be welcome as I rarely play spellcasters of any power.)

I'm working through the character sheet now to reformat it (which will give a chance to break it down some more in my head.) I'll probably have some more specific questions soon.

the head of the dog
 

Reformatted and with notes.
* seems to have 33 point buy.
* class and racial abilities seem straight forward.
* reverse engineered the Sawnmay HD (d8?)
* Init and Spd added.
* attack: +13/+8/+3 - not sure how these were derived. The BAB was listed as +10.
* skills are all fine but the listed ranks are just (bonus - stat bonus) at this point. Can't find any reference to Wild Empathy the 3rdEd Druid section - as per v3.5?
* the feats are all pretty much a mystery :(

Well, its getting light out, so I should go before I turn into a frogkin.

the head of the dog

***​


Sylinda
Female Human Druid 5, Swanmay 7

Alignment: Chaotic Good
Height: 5'3"
Weight: 115 lb.
Hair: Dark
Eyes: Green Flecked with gold
Age:

Str: 12 (+1) [4 points]
Dex: 12 (+1) [4 points]
Con: 14 (+2) [6 points]
Int: 16 (+3) [6 points, +2 ascetic]
Wis: 18 (+4) [5 points, +1 level, +4 ascetic]
Cha: 16 (+3) [8 points, +1 level]

Class and Racial Abilties:
Druid
Animal Companion
Woodland Stride
Trackless step
Resist Nature's lure
Wild Shape 1/day
Wild Empathy
Swanmay
@ will - Speak with Animals, Speak with plants
2/day - Charm Monster (DC 18)
3/day - Charm Person (DC:15)
Shifting 4/day (swan form only)
Favored Enemy - Undead
Wild Empathy (levels stack +2)
Low-light vision
Spell Resistence (12 + swanmay level)
Ascetic
AC bonuses: +8 armor, +1 Natural armor, +2 deflection
Endure Elements: -50 degrees to 140 degree w/o ill effects
Exalted Strike: +2/good
Sustenence: has no need for food or drink
Greater Sustenence: does not need to breathe
Resistance: +1 to all saves
Mind Shielding (Imm. to detect thoughts, discern lies, and alignment detection)
DR 5/magic

Hit Dice: 5d8 + 7d8 +24
HP: 98
AC: 22 (+1 Dex, [ascetic] +8 armor, +1 natural, +2 deflection)
Init: +1 (+1 Dex)
Speed: 30ft
Armor Check Penalty: --

Saves:
Fortitude +12 [+9 base, +2 Con, +1 ascetic]
Reflex +5 [+3 base, +1 Dex, +1 ascetic]
Will +11 [+6 base, +4 Wis, +1 ascetic]

BAB: +10?
Melee Atk: +13/+8/+3 (1d6+3/1d6+3, x2, quarterstaff)
Melee Atk: +13/+8/+3 (1d4+3, 19-20x2, daggar)
Ranged Atk: +13/+8/+3 (1d4+3, 19-20x2, 10 ft., daggar)

Skills:
Concentration +8 [6 ranks, +2 con]
Diplomacy +7 [4 ranks, +3 cha]
Handle Animal +14 [11 ranks, +3 cha]
Heal +14 [11 ranks, +4 wis]
Hide +12 [11 ranks, +1 dex]
Knowledge (Geography) +13 [10 ranks, +3 int]
Knowledge (Nature) +15 [12 ranks, +3 int]
Listen +15 (16 vs undead) [11 ranks, +4 wis]
Ride +9 [8 ranks, +1 dex]
Search +6 [3 ranks, +3 int]
Spellcraft +8 [5 ranks, +3 int]
Spot +15 (16 vs undead) [11 ranks, +4 wis]
Survival +17 [13 ranks, +4 wis]
Swim +7 [6 ranks, +1 str]
Wild Empathy (class ability) +17 [13 ranks, +4 cha]

Feats:
Sacred Vow
Vow of Poverty
Scent (Ex)*
Natural Spell
Leadership*
Improved Flight
Bonus Exalted Feats
Exalted Companion
Vow of Purity
Nemesis (Undead)
Nimbus of Light
Holy Radience
Intuitive Attack

Languages
Common, Druidic, Sylvan, Elven, Celestial

Equipment:
Simple Tunic and breeches, boots, light cloak, quarterstaff, dagger, 3 vials holy water

Appearance:
as was

Personality:
as was

Background:
as was
 

Yes, her lack of equipment was due to the Vow of Poverty. She gets special bonuses for being an Ascetic as well. Now, she's supposed to have a spell list (druids, like clerics, prepare their spells ahead of time).

Now, this is supposed to be a 3.0 game, and the Wild Empathy she has listed is a 3.5 feature, so ignore it. You may have to re-do the skills because of that misunderstanding. For the feats, most of them should be in the Book of Exalted Deeds, the rest in the PHB and Masters of the Wild. The Swanmay will be in the Book of Exalted Deeds as well.
 

OK Thanks. The ascetic abilities are quite cool.

I'll need the Swanmay's skill point allocation and the BAB for 7th level. Also a breakdown of the stats for the Swan form. Are the Swanmay abilities only available to her when in that the Swan form?

I won't change any feats, but a description of the non-PHB ones would be useful in helping me to understand the character better.

You can reach me at doghead206 at netscape dot net if you'd prefere.

Back to finish the IC thread.
 

Draft Spell List.

Level 0 (6): Create Water, Detect Magic, Detect Poison, Guidance, Mend, Purify Food and Drink.
Level 1 (5+1): CLW, Hide From Animals, Entangle, Pass w/out Trace, Shillelagh, Shillelagh.
Level 2 (4+1): Bulls Strength, Cats Grace, CSW, CSW, Flame Blade.
Level 3 (4+1): Lightning Storm, Greater Magical Fang, Remove Disease, Neutralise Poison.
Level 4 (3+1): CSW, Dispel magic, Flame Strike, Scry.
Level 5 (2+1): Deathward, CCW.
Level 6 (1): Mass Bulls Strength.

Let me know if you have any requests. We aim to please.
 


Isida,

At this point I only have access to the SRD (and a copy of Midnight). I mentioned it earlier as a knew that you had specifed a having a copy in your original recruitment post. I am not in a position to get a copy of it at this point either unfortunately.

It does represent a fairly significant chunk of the character, and if you are uncomfortable with me not having the book, I will understand if you would prefer me to step down. It will still have been an useful experience as I have yoinked your idea of naming magic items and method of magic allocation. And I know a lot more about druids :p

the head of the dog
 

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