Reformatted and with notes.
* seems to have 33 point buy.
* class and racial abilities seem straight forward.
* reverse engineered the Sawnmay HD (d8?)
* Init and Spd added.
* attack: +13/+8/+3 - not sure how these were derived. The BAB was listed as +10.
* skills are all fine but the listed ranks are just (bonus - stat bonus) at this point. Can't find any reference to Wild Empathy the 3rdEd Druid section - as per v3.5?
* the feats are all pretty much a mystery
Well, its getting light out, so I should go before I turn into a frogkin.
the head of the dog
***
Sylinda
Female Human Druid 5, Swanmay 7
Alignment: Chaotic Good
Height: 5'3"
Weight: 115 lb.
Hair: Dark
Eyes: Green Flecked with gold
Age:
Str: 12 (+1) [4 points]
Dex: 12 (+1) [4 points]
Con: 14 (+2) [6 points]
Int: 16 (+3) [6 points, +2 ascetic]
Wis: 18 (+4) [5 points, +1 level, +4 ascetic]
Cha: 16 (+3) [8 points, +1 level]
Class and Racial Abilties:
Druid
Animal Companion
Woodland Stride
Trackless step
Resist Nature's lure
Wild Shape 1/day
Wild Empathy
Swanmay
@ will - Speak with Animals, Speak with plants
2/day - Charm Monster (DC 18)
3/day - Charm Person (DC:15)
Shifting 4/day (swan form only)
Favored Enemy - Undead
Wild Empathy (levels stack +2)
Low-light vision
Spell Resistence (12 + swanmay level)
Ascetic
AC bonuses: +8 armor, +1 Natural armor, +2 deflection
Endure Elements: -50 degrees to 140 degree w/o ill effects
Exalted Strike: +2/good
Sustenence: has no need for food or drink
Greater Sustenence: does not need to breathe
Resistance: +1 to all saves
Mind Shielding (Imm. to detect thoughts, discern lies, and alignment detection)
DR 5/magic
Hit Dice: 5d8 + 7d8 +24
HP: 98
AC: 22 (+1 Dex, [ascetic] +8 armor, +1 natural, +2 deflection)
Init: +1 (+1 Dex)
Speed: 30ft
Armor Check Penalty: --
Saves:
Fortitude +12 [+9 base, +2 Con, +1 ascetic]
Reflex +5 [+3 base, +1 Dex, +1 ascetic]
Will +11 [+6 base, +4 Wis, +1 ascetic]
BAB: +10?
Melee Atk: +13/+8/+3 (1d6+3/1d6+3, x2, quarterstaff)
Melee Atk: +13/+8/+3 (1d4+3, 19-20x2, daggar)
Ranged Atk: +13/+8/+3 (1d4+3, 19-20x2, 10 ft., daggar)
Skills:
Concentration +8 [6 ranks, +2 con]
Diplomacy +7 [4 ranks, +3 cha]
Handle Animal +14 [11 ranks, +3 cha]
Heal +14 [11 ranks, +4 wis]
Hide +12 [11 ranks, +1 dex]
Knowledge (Geography) +13 [10 ranks, +3 int]
Knowledge (Nature) +15 [12 ranks, +3 int]
Listen +15 (16 vs undead) [11 ranks, +4 wis]
Ride +9 [8 ranks, +1 dex]
Search +6 [3 ranks, +3 int]
Spellcraft +8 [5 ranks, +3 int]
Spot +15 (16 vs undead) [11 ranks, +4 wis]
Survival +17 [13 ranks, +4 wis]
Swim +7 [6 ranks, +1 str]
Wild Empathy (class ability) +17 [13 ranks, +4 cha]
Feats:
Sacred Vow
Vow of Poverty
Scent (Ex)*
Natural Spell
Leadership*
Improved Flight
Bonus Exalted Feats
Exalted Companion
Vow of Purity
Nemesis (Undead)
Nimbus of Light
Holy Radience
Intuitive Attack
Languages
Common, Druidic, Sylvan, Elven, Celestial
Equipment:
Simple Tunic and breeches, boots, light cloak, quarterstaff, dagger, 3 vials holy water
Appearance:
as was
Personality:
as was
Background:
as was