Crimson Longinus
Legend
No. I don't like alignment, period. But I'm not sure you understood my criticism of the reward method... If you get rewarded for playing your alignment, more you do it and in more ways you do it, more you get rewarded.I see, you dont like the character reducing the alignment down to one specific way of expressing it.
Giving character some specific quirks and/or expressions of personality traits are good ways to start building a character. I just don't feel alignment is much help there, it is way too vague and contradictory. So yes, I think choosing things like "honourable" or even "I always keep my word" are much more helpful than "lawful."For me, that is the nature of roleplay. To play someone who isnt oneself, it can help to focus on one thing that the character is about.
Alignment tends to be vague. Except for aggregious violations of it, most of its behavior goes unnoticed. Giving the character a specific action that expresses its alignment details the flavor of the character, and helps the DM notice when it happens.
I don't think that a lot of people would agree with you on that. I'm not going to go into actual psychology here, but at least on the level of general perception of thematics, the overwhelming consensus is the opposite.In other words, logic resembles chaotic. Emotions resemble lawful.