You get two for the price of one today San.
The Riven Tower
Originally created as a small fort set deep within a crevice in one of the small mountains/hills along the border river, The Riven Tower is unique in that it's never been heard about much or even considered anything other than a slightly oddity to the small farming thorp called Riven River. But since 104 AV, a new owner has come into play and with it, many subtle changes. After a Vengaurak attack nearly decimiated the thorp, a small band of adventurers called the Broken Collars helped to rebuild and restore the town to a much better state. All but one of the adventures moved on. A half elven magess by the name of Killanni Starmoon, (apparently a former resident of Termana but brought over by raiders/slavers in Virduk's Promise), decided to investigate the small, largely abandoned fort. There she stayed, apparently using only her magic and skills in woodslore to cleanse the fort of it's former occupants, some coal goblins. After a time, two charduni appeared in town. Though the locals had little dealings with such dwarves, they were wary enough not to attack them on sight, fearful they might bring more of their kind. It was then that the magess appeared again and proclaimed to all that these charduni were to be her assistants in building a new tower, though it would be deep underground. The inhabitants only nodded and though some mutter ill tides about such creatures, few cared. Most remembered that Killanni had been one of the adventurers to help rebuild their village. After a time, rumors abounded about the place. Some claim that Killanni was searching for a way to bring back the nameless god of elven parents line. Some claimed she was merely trying to build a new conclave of mages, for certainly there have been a few of arcane talent that have passed through, looking for the Riven Tower. Most are treated well, out of deference to Killanni. In any case, no one is quite sure what it all means. What is certain is that as long as nothing bad happens in their thorp, they are content. So far...
The Greenwood Scythe Circle
While there are numerous tales of creatures both foul and fair in the Waring Wood, there is also one of the druid circle that lives deep in heart of the wood. There they stand watch over an artifact of great power, the scythe of Celeress. Formerly just an ordinary magic weapon, Denev, in memory of her faithful servant, imbued the scythe with much of her earthly might, forever making a weapon against the titanspawn, as well as means of healing the land. Many druids since the Divine War have used it, but after the return of the Incarnates, the druid Malan decided to use the weapon in a different fashion. Taking it deep into the wood, he planted it into the ground. There, it grew, turning into a powerful looking ash and yet still keeping the keen and powerful blade, which now was slightly covered by leaves and thick boughs. A circle then was made, carved out of land's stones and touched by the power of the tree. Each stone had carved on it, symbols of many animals. Six were made and thus six were drawn, the wolf, the bear, the owl, the hawk, the deer and the boar. There the circle remains, dedicated to rebuilding and balancing the wood's nature order. While they are not at war, they do gently remind the locals of the need to conserve and rebuild, as well as allow the wood to grow back. The Hedradan monks don't take too kindly to this philosophy, seeing as an affront to their ideal of order. The druids however have been very calm and pleasant. They offer healing to those that need it, and council those in need of the Earth Mother's guidance. Some claim that while they are peaceful, they will fight. No recorded occurance has been substanitated, but there are rumors that if the wood is attack, the Ashscythe itself will fight to protect the land and it's charges. So far it's mostly rumors...for now.