ForceUser
Explorer
Sadly, this campaign has ended. My players ultimately opted for a setting less demanding on their roleplaying ability; as westerners attempting to portray medieval Asians in a medieval Asian world, they were frequently frustrated at their inability to relate. And so my great experiment, which I kept in the back of my mind for several years, has failed. I will, at some point, finish the tale of the Curse of the Monkey Woman. It is a story that deserves telling.
I will be starting a new Story Hour soon, one about a campaign in which I am only a player, but a campaign that has grown beyond its DM over the year and a half we have played it. It is set in contemporary 3E Greyhawk and centers around three gods - Iuz, Tharizdun, and Zuoken - and the events they and their servants have conspired to manipulate. The player group, of course, is caught in the middle, as all good player groups are.
I will be starting a new Story Hour soon, one about a campaign in which I am only a player, but a campaign that has grown beyond its DM over the year and a half we have played it. It is set in contemporary 3E Greyhawk and centers around three gods - Iuz, Tharizdun, and Zuoken - and the events they and their servants have conspired to manipulate. The player group, of course, is caught in the middle, as all good player groups are.