Hahaha, apparently there was value in making a thread! Interesting to see all the different takes on this.
Honestly, that sounds to me like exactly the sort of thing certain pantheons would do, based on real-world mythology. How many people did the Olympians screw over because someone forgot to mention one god out of an entire litany, when making a sacrifice?
Now, whether it's in-character for certain of the FR gods, particularly the good ones, is certainly arguable. But I don't think, as a concept in and of itself, it's necessarily any worse than a lot of mythological precedent.
It's worth noting that the Olympians might screw you over in the afterlife, but it's not usually for forgetting their name, it's for things
like making a move on Zeus's wife. If FR deities acted like Olympian deities, the Wall would just be where they cram people who were particularly worthy of their ire, the true enemies of the pantheon. Hell, it's probably where they would've jammed Cyric for starting the Spellplague, or Myrkul and Bane for starting the Time of Troubles, but they all seem A-OK with those guys continuing to not have an existence of eternal suffering despite their great crimes against the pantheon as a whole.
Almost as old as those stories about the Olympians are stories about
people who probably thought they were not worth the devotion they claimed to demand. If the Wall of the Faithless was something that I could have a PC who fought against, or had some hope of changing, the PC version of Socrates or Epicurius or Diagoras, it might not be such a glaring issue for me. If Kelemvor was evil instead of "just, fair, and comforting", it might even be in-character. I could buy something like the Wall of the Faithless from a deity like Myrkul. But there's zero suggestion that anyone in FR has any problem with the Wall.
Shasarak said:
I think that if you live in a world that absolutely and provably has Deities (like the Forgotten Realms) then why would you not have a Patron Deity?
In FR specifically, the idea occurs to me that if my heroic character wants to worship someone who is worthy of admiration, none of the FR gods would qualify, since even the heroic gods of justice and mercy and compassion and defending the weak and sucklike seem
totally fine with the Wall of the Faithless.
Jester Canuck said:
I assume the reason the wall exists is specifically to encourage players to pick a patron. Patron deities, having faith, and the myriad gods is a big part of the setting, one of the few ways the Realms is different from other generic D&D fantasy settings. Picking a god should be encouraged. And the Wall discourages boring players from saying "oh, I'm just an atheist. Yeah, I know I just saw a god down the lane, and angels, and The Devil. But atheist."
If that was the goal, they clearly missed the memo that Carrots work better than Sticks when we're talking about super-fun make-believe times. I don't get anything from saying my fighter is totally in love with Torm aside from avoiding a horrible fate in the afterlife. There's no strong in-character or out-of-character reason for my PC to be totally in love with Torm (or anyone else).
Jester Canuck said:
That said, it's really a non-issue since by the time a character is part of the Wall, they are not being played. It has no impact on the game.
I dunno 'bout you, but the future my PC's leave behind is pretty important to my playing the game. I save the world because I want to play a hero who makes things better. The Wall of the Faithless says that if I don't give some credit to a magical best friend, that none of that world-saving matters - the ultimate fate of my character is grim and sad. Some incentive.
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Tony Vargas said:
Are there a lot of religions that have anything to say about the afterlife at all, but grant that unbelievers will be just fine in it?
Most non-theistic religions, and most polytheistic religions. In fact, the historical norm is to not really care about what one
believed in - it was about the rules you followed. In the Tarterus example above, you don't see non-believers, you see major enemies of things the entire pantheon stands for.
Samsara doesn't really care about your orthodoxy. In Norse paganism, what seems to have been important for a good afterlife
is more how you die than in who you called "Lord.". In fact, one of the weird things about the Wall of the Faithless is that it's a pretty strongly evangelical Christian image (the unbelievers deserve to be punished) wedging itself in a polytheistic society (where being an unbeliever mostly just meant you were an outsider). You could believe in a flying spaghetti monster, but if you died a brave death on the battlefield in the context of Norse paganism, you'd go to Valhalla all the same.
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