Why? You said a patron deity is a god that has particular significance to the person's life, like Chauntea does to a farmer. If I am praying to gods as part of my daily life, am I not going to pray to one god more than another dependent on what I spend my days doing? Why must I, during character creation, say "this is definitely my patron deity" rather than let it shake out as part of gameplay?
I meant that the character wouldn't have any particular ''chosen'' patron deity (for example, they worship the various gods, but don't stop and think who among them has the most influence on their life). In a ''practical'' situation, everyone feels closer to some gods than they do with others, and that could be considered their patron, even assuming that, if you asked the character themselves, you wouldn't receive any precise answer. If a player didn't want to write a name on their sheet, I would have no problem with it. I would also have no problem with players that want to list many names, or with players that want their characters to have nothing to do with the gods (and I don't use the Wall either). But in the first case, as you point out, there would still be a closer deity, and I would consider them the character's patron, even if no actual ''chosen'' patron exists.
EDIT: In the case of character without deity, if it were up to me, they would still have a ''patron deity'' defined by their action, even if they refused to worship any god. That's because in my world gods value and are empowered by actual actions and beliefs that further what they stand for, whether people take part in rites or not. So, after their death, even a ''faithless'' character would be taken to a divine Realm, according to what they did in their life.
That wouldn't necessarily make them Wall material. As a DM (if I follow canon) I have to determine whether that player only paid lip service or truly worshiped a particular deity.
That would be an almost non-existent possibility. Most people actually work towards the teaching of at least a deity by simply doing their profession. An ''honest'' soldier would be true to Tempus' teachings, a soldier that embraces bloodshed and pillaging would be true to Garagos, a smith would be contributing to Gond's ideals and so on.
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