Hussar
Legend
1) I'm not defending a guy. I'm defending anyone's ability to play D&D however they have fun with D&D. Which includes nixing elements they don't like for whatever arbitrary reason they don't like 'em.
And if that's what [MENTION=6776483]DDNFan[/MENTION] had done, I'd be right there with you. But, he found this element so disruptive that it caused him to stop playing 4e entirely. I was wondering what had caused such a strong reaction and have still not seen anything that really explains that.
2) Specifically, I'm defending anyone's ability to say that they don't like eladrin teleportation.
3) The counterpoint I'm criticizing is the idea that no one should actually have a problem with eladrin teleportation -- the asumption that if they do, they are Doing D&D Wrong. That is, to borrow a fun little phrase, bunkum.
And, if anyone in this thread was actually saying that, again, I'd agree with you. Fortunately, you're the only one who is apparently making this claim. The strongest thing I've said is that I don't really see a big deal here. Hardly the most damning of criticisms.
4) I'm not really interested in backing off of the idea that someone who mandates that another player be cool with some arbitrary game element is being inflexible. Yeah, if you're saying that playing 4e D&D requires you to accept eladrin teleportation, you are being much more inflexible than someone who says it doesn't. The first solution to people quitting over minor game elements like this is to not imagine that they are sacrosanct and inviolate things that must be accepted as they were handed down from on high -- to be able to tell them, "Well, okay, just do something else, not a big deal."
Can you actually provide a quote where anyone has stated this in this thread KM? Has anyone said that playing 4e D&D requires you to accept eladrin teleportation? I just reread the entire thread, and I've not seen that said a single time. And, in fact, we have been saying, "Well, okay, just do something else, not a big deal" all the way along.
Since there's no Fun Police or Natural-Reading-O-Meter that objectively quantifies and enforces these things, we have no choice but to rely on people applying their best understanding. D&D's never really been a game about One True Way To Play.
All right then, apparently we can drop the idea that someone is applying the rules wrong or that the complaint is illegitimate.
So, if I am completely misusing the rules, very obviously misunderstanding how the mechanics work, and then turn around and blame the system for the problems this causes in my game, I'm 100% legitimate in my complaints? Really? That's a very strange position to take KM. Wouldn't it be more helpful to elucidate the actual mechanics and then clear up misunderstandings instead of supporting a poor understanding of something? Isn't it better to criticise something from a position backed up by facts rather than misunderstandings?
Different folks got different problems. There might be ways to solve it or not have it, but whatever. Nobody needs to do any of that solving. They can just kick eladrin out of their games if that breaks it for them and keep on keepin' on.
Is it fragile if this breaks their game? Sure. But D&D is optional, it has to compete with other stuff for our attention, and our attention is very fragile. If DDNFan's handle is any indication, it sounds like 5e, with its stripped-down basic core, is going to be right up his ally, and he knows it. Plus, it sounds like those who really like eladrin teleportation will probably be able to still do it, if they want. And viola!, we have a robust game that can accommodate multiple playstyles and no one has to tell anyone else that they're an Edition Warrior if they don't like Rule X.
Again, you're the only one who's bringing Edition Warrior into this. I stripped out the edition warring stuff from the initial quote because I was afraid it would cause issues. I honestly wanted to see what these issues actually were. And I never did actually get an answer to that question. What were these massive inconsistencies? I got a couple of vague hand waves with no actual substance. Repeated requests for specifics were ignored.
I really wanted to see what these world shattering implications were. You gave a few, KM. DannyA brought up a number. And there was some others tossed into the mix. I don't have the adventure that [MENTION=6776483]DDNFan[/MENTION] is talking about. So, I wanted to see what the issues were. Unfortunately, apparently, this turned out to be a difficult question and no actual answer was ever forthcoming.