The foulspawn grue can make four attacks as a standard action (encounter power, recharged on bloody). Each attack is pretty light, so the overall damage is not horrendous for the creatures level. It does however have do an extra 2d6 when it has combat advantage.
What it does not state however is that, unlike the rogue (whos striker damage bears more than a passing resemblance) it is not once per round. Therefore, if this creature strikes 4 times, does it do a total extra 8d6?
Now, unless there is something that I have missed (something is errata maybe?) this seems a tad high to me. But without correction, by RAW, it seems right.
Call to other GM's. What is your position on this? Should similar mechanics on monsters have the same constraint strikers have in that the extra damage can only be applied once per round?
What it does not state however is that, unlike the rogue (whos striker damage bears more than a passing resemblance) it is not once per round. Therefore, if this creature strikes 4 times, does it do a total extra 8d6?
Now, unless there is something that I have missed (something is errata maybe?) this seems a tad high to me. But without correction, by RAW, it seems right.
Call to other GM's. What is your position on this? Should similar mechanics on monsters have the same constraint strikers have in that the extra damage can only be applied once per round?