Free Adventure Path

Kesh said:
Here's a campaign path I put together using mostly the free adventures, along with a few old 2e modules and the occasional Dungeon article. This particular one is a cold-themed path, perhaps resulting from an evil ritual designed to plunge the world into ice, or coming into alignment with a plane of cold, etc.

(2-3) The Dead of Winter*
What kind of recommendations do you make in regard to scaling back & "D&D-izing" this adventure? (This is a free d20 Modern adventure for PCs of a much higher level than 2 - 3.) Curious what changes you made to the 'cosmetics' of the adventure to make it more fantasy-oriented, but especially curious how you toned it down for lower-level PCs.

Thanks!
 

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Mark CMG said:
If you absolutely had to use only adventures from the WotC Free Adventure selection
With this criteria, it would be "all of them" - since, for my campaign, I would need at least all of them to get the PCs up levels fast enough.
 

Mark CMG said:
Thanks, again, to everyone who posted information on the various adventures (so far and in the future). Keep track of this thread (bookmark) and if you see someone else post anything about one of these adventures, please point them over here and ask them to add that same information so we can build up DM's think tank on them. I'll add new adventures to the top post as they become available, too.

Thanks!

I'd be interested to hear what people have to say about the new Tomb of Horrors revision.
 

Eye Tyrant said:
I'd be interested to hear what people have to say about the new Tomb of Horrors revision.

Sorry to leave you hanging so long. I may run a slice of it tomorrow . . . or Cave of the Spiders . . . or The Crumbling Hall of the Frost Giant Jarl . . . depending on whether my players go straight, turn right, or turn left (or, perhaps, dependant upon which of a handful of rumors they follow up). We don't have a lot of time for this session so it might be wise, and more fun, to run one of the two latter (they are shorter). We won't be reconvening until after the holidays. I'll try to remember to post some more on each of these next week.
 

Wraith Form said:
What kind of recommendations do you make in regard to scaling back & "D&D-izing" this adventure? (This is a free d20 Modern adventure for PCs of a much higher level than 2 - 3.) Curious what changes you made to the 'cosmetics' of the adventure to make it more fantasy-oriented, but especially curious how you toned it down for lower-level PCs.

Thanks!

Are you sure it's the same? There was an early d20 adventure by this name. IIRC, it was from Mystical Alchemy Games (which fell apart before it released any commercial products).
 

Mark CMG said:
I suspect most folks wil only know one or two, perhaps a handful at most. Still, I'm wondering also if people changed them significantly to fit their game (level-wise or otherwise) and if they used them to fill gaps or had planned them in from the beginning of a campaign, etc. Actually, anything at all about how any of the above adventures were used is of interest to me, I guess. :)
I've used a few. Let's see.

Ettin's Riddle, The . . . . JD Wiker . . . . 2nd-3rd Generic D&D
This is the one I enjoyed most. I've used it mostly as-is, but added a ghost in the forest tower. The players enjoyed it, as did I, even if it was a bit corney. I made a big finale with a miracle at the end which wasn't appropriate.

Ministry of Winds, The . . . . Monte Cook . . . . 6th Generic D&D

I used the place as an evil diviner's abode. The first floor was covered with mad prophecies of the apocalypse, and had an entry in the ceiling to a secret room where the stone walls were magically enchanted to be see through, so you could look all around the city. His homoculus was there, writing detailed noted on the happenings all around.
The lower sections included his allies, including "golems" that were animated objects. Ultimately he was barricaded in the last room, where he was being busy trying to open up a portal to the abysss where an army of barghests was waiting to pass through.
The players killed the homoculous (thus alerting the mage and his minions), and battled their way through the defenses. Unfortunately, they never finished this dungeon.

Forgot it's name
There is one with a light-tower that is overrun and a deception is used to wreck ships ashore. I used the plot, and had it populated by a hag covey, barghest, and a goblin cadre. It was fun, although I misjudged the player's power and the whole thing culimnated in a TPK.

The Dead of Winter
Used as-is, IIRC. It was a long time ago. I remember the PCs were trying to get the prince's body to the king, but forgot it in the mountains, and that they pissed off the orcs which started a war... hell of a way to start a campaign...
 

Wraith Form said:
What kind of recommendations do you make in regard to scaling back & "D&D-izing" this adventure? (This is a free d20 Modern adventure for PCs of a much higher level than 2 - 3.) Curious what changes you made to the 'cosmetics' of the adventure to make it more fantasy-oriented, but especially curious how you toned it down for lower-level PCs.

Thanks!
Oh, actually, this was one of the first 3e PDF adventures Wizards put out (if not the first). It might not be on the web site still.
 

I already used the following, although in different campaigns:

Burning Plague: Almost a classic. Kobolds, zombies and an evil cleric. What could you want more? Great old-school fun.

Wreck Ashore: Good one. No zombies, but pirates.

Frozen Whispers: I used this as a solo quest for a sorcerer who wanted to take the frost mage PrC. Loved it. Creepy, especially for a single character.

Eye for an eye: Very adaptable. This one could find a place in virtually every campaign.

A Question of Ethics: One of the rare high-level modules that actually stresses roleplaying and interaction. Highly recommendable.

Fait Accompli: It has dragons.
 

A bit off topic, but they've stopped releasing those adventures every month since early this year right? Now it comes out once in a while.

Or have I been going to the wrong website?
 

victorysaber said:
A bit off topic, but they've stopped releasing those adventures every month since early this year right? Now it comes out once in a while.

Or have I been going to the wrong website?

I think you may be correct. I haven't seen a new one in a while.
 

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