D&D 5E Free League's Lord of the Rings RPG Comes To 5E

Last year, Free League Kickstarted the new version of The One Ring, the official tabletop RPG set in Middle Earth. It made over $2M on Kickstarter, making it the 7th biggest TTRPG Kickstarter in history.

Now it's time for the 5E-powered version. This one won't be hitting Kickstarter, but you will be able to pre-order it this fall for a release in 2023.

As noted by Alex Clippinger on Twitter, this isn't an update of Cubicle 7's Adventures in Middle Earth -- "People asked about the previous 5E adaptation in the showcase and FL clarified that this is a distinct 5E adaptation of their own One Ring system and shouldn’t be thought of as a new adaptation/version of C7’s Adventures in Middle Earth (sorry AiME lovers!)"

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Free League Announces The Lord of the Rings™ Roleplaying For 5E

“This is the Master-ring, the One Ring to rule them all.”

The path to Middle-earth will soon open for new adventurers. We are thrilled to reveal that the acclaimed second edition of The One Ring™ roleplaying game is coming soon in a 5E adaptation, entitled The Lord of the Rings™ Roleplaying.

The new edition of The One Ring™ RPG, set in the world of The Lord of the Rings™ by J.R.R. Tolkien and designed by Francesco Nepitello and Marco Maggi, became the most successful tabletop roleplaying core game ever on Kickstarter when it ended March 4, 2021. Now the time has come to open Middle-earth for even more roleplayers with a brand new 5E adaptation.

The Lord of the Rings™ Roleplaying contains everything you need to create exciting 5E adventures set in the world’s most popular fantasy setting: six original heroic cultures from the land of Eriador, six new classes, a host of terrifying adversaries, and comprehensive rules for journeys, councils, wondrous artefacts, and the subtle magic of Middle-earth.

The Lord of the Rings™ Roleplaying core compendium will enter pre-order this fall, alongside a scenario module entitled Shire Adventures. A pre-order will give you immediate access to a full PDF of the products. The retail release of both is planned for Q1 2023.


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Russ Morrissey

Russ Morrissey

Weiley31

Legend
And I am actually glad it's not a kickstarter. I'm legit getting burnt out by the long -donkey- wait times that most typical 5E kickstarters take and what not. Iron Kingdom: Nightmare Kingdom, Vault 5E: Unchartered Journeys and Everyday Heroes are probably going to be the last ones I back and that's it.

The Bloodborne esqu looking one looks great too but, I'm just getting burnt out.

And I trust this new Middle-Earth 5E to be not a janky mess like the Dark Souls 5E was.
 

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Ethawyn

Explorer
I know it's not Cubicle 7, but I am eagerly looking forward to this as well. Plus ya know, We'll probably get a Mines of Moria book+Balrog this time since the license expired right on the doorsteps of that when Cubicle 7 were doing the books. I wonder how the Journey mechanics will compare.
The journey mechanics in TOR2E are heavily influenced by the AiME mechanics, so I imagine they won't be that different.
 

darjr

I crit!
Not necessarily the same game as aime

People asked about the previous 5E adaptation in the showcase and FL clarified that this is a distinct 5E adaptation of their own One Ring system and shouldn’t be thought of as a new adaptation/version of C7’s Adventures in Middle Earth (sorry AiME lovers!)

 




Ethawyn

Explorer
Sure, but AiME was a good game with a decent amount of support.

I wouldn't read too much into it being a "different game." Free League is of course going to say this. But while TOR2E is definitely a new edition of the game, it's still very much useable with TOR1E. I can't imagine two versions of a 5E adaption would be less compatible than that.

And Jacob Rodgers, who did a lot of work on AiME is the lead 5E designer for Free League.
 

Do you realise this could be the first TTRPG for a lot of members of the new generation? I don't talk about players buying their first book, but fanbase gifting to the younger members of the family.

Tolkien's Middle-Earth is a very loved franchise by the fanbase. It is not only about the classic epic of good vs evil, but also about the injuries and scars within the soul after the fight, and the sadness and melancholy for a beautiful past that will never return, bittersweet tone you can't find in other works.
 



Lotta people commenting on here with no apparent knowledge of The One Ring 2E, which is a bummer, since that's an amazing game that's lovingly faithful to the novels. TOR 2e isn't AiME and neither is this. Was that ever really in doubt?
 

Jer

Legend
Supporter
Lotta people commenting on here with no apparent knowledge of The One Ring 2E, which is a bummer, since that's an amazing game that's lovingly faithful to the novels. TOR 2e isn't AiME and neither is this. Was that ever really in doubt?
I think some folks were hoping for an AiME 2e rather than a new 5e game set in Middle Earth. Just like AiME grew out of TOR 1e, I can see how fans of AiME might want to see an AiME 2e rather than a completely new game.
 




Reynard

Legend
I'm just out here waitin' on the announcement of Apocalypse World 5E or whatever.
I have a working document titled "Savaged in the Dark" for applying some Forged in the Dark play principles to Savage Worlds, which will get a test this fall with my "The Boys meets The Black Company" convention game -- so 5E AW isn't impossible!
 

I think some folks were hoping for an AiME 2e rather than a new 5e game set in Middle Earth. Just like AiME grew out of TOR 1e, I can see how fans of AiME might want to see an AiME 2e rather than a completely new game.

But Free League just did Ruins of Symbaroum, the 5e version of their previously released Symbaroum. This stuff isn't complicated.

Also, they would have called it AiME 2e.
 


Reynard

Legend
I want to see what they do given the freedom to not be backwards compatible. At the same time it’s a 5e game so it will be by default, to some extent.

I think that’s the beauty of the model.
I am working on a 5e conversion project of a pretty well known thing, and one of the discussions we are having is how far from the baseline do you go during the design process. how compatible should Thing X be with 5E and other 5e compatible things. It is definitely a point of serious consideration.
 

darjr

I crit!
I am working on a 5e conversion project of a pretty well known thing, and one of the discussions we are having is how far from the baseline do you go during the design process. how compatible should Thing X be with 5E and other 5e compatible things. It is definitely a point of serious consideration.
Are monster books usable and can a 5e person run the intro stuff rather quickly.

Those two are my big wants.

Everything else is gravy.

And divergence is cool.
 

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