trancejeremy said:
If you hit Ctrl-Space, you can pick up loot automatically (saves a lot of time)
When I do that it kicks over to
Harvest mode and the characters don't respond to attacks without prompting. Which you really need given the density of their swarms and frequency of attacks. I've taken to doing what I term
assault runs, you kick into
Assault mode pick a location at the other end of a long straight area and let the characters mow through with intervention as necessary to keep them all on their feet. Then set
Harvest mode and run back down the lane you've cleared, repeat as necessary.
If you hit Alt-A to bring up the quest info box, then pick the "More details" checkmark, it tells you a little more about the quest. But I agree, that part definitely needs polish. Also having the NPC names a different color than players would be a huge thing.
First thing I do is play with the controls to see how they work before starting on the first quests. So I saw the detail box, it just seems a bit sparse to me. A title, an NPC name and a reward. Maybe other games spoiled me but I'm used to a couple sentences describing the object of the quest and success conditions, even if they don't go into Elder Scrolls like detail. The NPC names thing is a minor irritation only, since they outline a different color than PCs it's easy to just mouse-over the clusters and pick out the NPC from the PCs around them.
Rudolph the Red Nosed Reindeer is only played in town, I think. It's for the X-mas thing (which apparently will be going on for a while - they are having an expansion patch soon and I think the holiday stuff stays til then). I think outside the city music just plays randomly (I dunno)
For me it plays non-stop in or out of town, it's so annoying I had to turn off the jukebox and run Winamp in the background.
Anyway, it's fun, but it's clearly not the most polished. Or best documented. Hard to believe it was originally a boxed retail product. (But still, I found myself playing it til 5 am last night. )
Largely the polish issues are the same ones I've gotten used to in all the other Asian MMOs. But you'd kind of expect that they could get past these same sort of problems happening over and over in every one. I mean to solve the Engrish issue it would only take one or two people going over the translations and cleaning them up.
That said it's a damned fun game.