Tonguez said:(ooc based on the map and Bastions flight speed can either I or Mnemonic estimate how long it would take to reach sublevel 3?
Abilities: [+39 points]
STR 1
DEX 10
CON -
INT -
WIS 10
CHA -
Attack: +12 (size)
Defense: +12 (size)
Skills: [2 points]
Notice +8/8
Flight 2 (25 mph) [4 points]
Immunity 30 [30 points]
- Fortitude Effects
Shrinking 20 [20 points]
- Normal Strength
- Permenant
Super Senses 2 [2 points]
- Darkvision
No Hands [+4 points]
Graf said:Entrapper shrugs to himself my old Seer powers never work anyway...
Holding on to his fedora in one hand he rushes after Bastion and Century Girl.
ooc
[sblock]
I'm assuming that despite studying the map (post #179) Entrapper hasn't figured out anything useful himself, i.e. where the cells are.
So he'll just follow Bastion and/or CG.
If he gets to the elevator shaft he'll "run down it" using wallwalking if there isn't a faster way.[/sblock]
hafrogman said:Nanites continues scanning over the information, wishing that he had Bastion's skill with computers or Mnemonic's amazing cognative abilities. Still, perhaps even without this information, he could be doing more to help.
Even as he continues to scan, his mind is considering other options. . .
[sblock=ooc]This is what I'm considering once Nanite gives up the electronic search (assuming he finds nothing in the next few rounds). Figured I'd give you the heads up, since it's math heavy.
Probe Droids - a swarm of tiny little eyeball robots that zip around an area looking for movement and reporting back to the central unit (Nanite)
Summon Minion: Rank 1 (10 points)
- Progression 5 (50 minions)
- Communication
- Fanatical
- Horde
Probe Droid (15 points)
Miniscule Construct
[/sblock]Code:Abilities: [+39 points] STR 1 DEX 10 CON - INT - WIS 10 CHA - Attack: +12 (size) Defense: +12 (size) Skills: [2 points] Notice +8/8 Flight 2 (25 mph) [4 points] Immunity 30 [30 points] - Fortitude Effects Shrinking 20 [20 points] - Normal Strength - Permenant Super Senses 2 [2 points] - Darkvision No Hands [+4 points]

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.