Karl Green
First Post
Villard hides around the corner of the door that leads into the courtyard...
Hide roll 17 +11 =28
...again finding a good spot. Looking back outside at the wall he does not see the old witch nor can he hear her...
Spot roll 4 +10 =14, Listen 12 +10 =22
Fentrith, grasps his shield and calls upon the holy grace of his god and...
Cure Light Wounds rolls 2 +5 =7, is fully healed
...and the wounds around his neck glow for a moment and then vanish.
Zoraster jumps down for the rafters onto the balcony and then down to the main floor. He and Fentrith make their way back into the coat room (where Villard is hiding around the corner of the door. Neither can see anything outside, but the rain is picking up and it is getting darker outside...
Hide roll 17 +11 =28
...again finding a good spot. Looking back outside at the wall he does not see the old witch nor can he hear her...
Spot roll 4 +10 =14, Listen 12 +10 =22
Fentrith, grasps his shield and calls upon the holy grace of his god and...
Cure Light Wounds rolls 2 +5 =7, is fully healed
...and the wounds around his neck glow for a moment and then vanish.
Zoraster jumps down for the rafters onto the balcony and then down to the main floor. He and Fentrith make their way back into the coat room (where Villard is hiding around the corner of the door. Neither can see anything outside, but the rain is picking up and it is getting darker outside...
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