Freeport- Part 1: the Problem with Crematoriums

Villard ranger/rogue

Villard quickly goes down the tower and advise who ever is the closet he doesn't want to shout. Villard hope they are not aware of our presence [OCC which I doubt since they are coming for something but it might be for something else] then he will climb up back waiting to see what we are going to do.
 

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[OCC - I will wait to hear what and where everyone is going to wait...BUT first...]

When Villard gets back to the tower he sees that the groups seems to have split... some are milling about near the rear door that was smashed open, while the rest head over and enter the cave enterence near the crematorium. After a moment, the ones at the back door start to enter the building where you are all hiding...
 
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[OOC: Wow, I'm busy for one day and you guys go crazy :)

Yes, I asked for rope earlier, guess you missed it. Karl, is it OK for me to have gotten a 20' length from Black Jack? As it turns out I probably won't use it, but you never know.

Torren would have been willing to take turns doing watch, but oh well. He would probably be loitering in a central location, like on the balcony near the top of the stairs. When the alert comes, he will pull out a thunderstone and his sword and move along the balcony to a spot where he can drop the stone on anyone entering. Basically the same spot Fentrith got nabbed by the choking monster.
]
 

Zoraster Surefoot, Halfling Swashbuckler

Zoraster will wait near whatever other character is closest to the ground floor, ready to engage them or pull back behind the barriers as necessary.

[OOC: Is the sunrod he got from Torren still lit? If so, he'll hold it by the tip so no light escapes. If not, he'll get out one of his own sunrods and keep it unlit. Naturally he'll be holding the rapier in his main hand and the sunrod in his offhand.]
 

Karl Green said:
[OCC - I will wait to hear what and where everyone is going to wait...BUT first...]

When Villard gets back to the tower he sees that the groups seems to have split... some are milling about near the rear door that was smashed open, while the rest head over and enter the cave enterence near the crematorium. After a moment, the ones at the back door start to enter the building where you are all hiding...
[OCC Who is the closest to Villard?]Villard will advise him hoping that he can alert the other and like I said go back as quickly as possible to the top of the tower.
 

DarkMaster said:
[OCC Who is the closest to Villard?]Villard will advise him hoping that he can alert the other and like I said go back as quickly as possible to the top of the tower.

[OCC - I assume Kitsch; but while Villard is advising...]

Down on the mail floor Zoraster (and anyone else, not 100% sure) are hiding behind the barricade in front of the stairs. They can't really hear anything but the rain on the roof and the creaking of the building in the wind… when though the smashed door (the one where the body of the creature that tried to choke the priest was) comes the click of something hard on wood. Though to door a dark shape appears. No one (without dark vision) can really make it out, they can only see that is roughly human sized, stooped over… but then they can see the things eyes. They give off a sickly, greenish glow to them and they are huge, the size of saucers; as the thing scans the room, it hisses deep in it throat…

[actions? hold actions? At the present the only people who can see this creature are Zoraster and anyone at the top or bottom of the stairs covering that door. Torren is standing over the door but the balcony blocks his view of the creature, but he does hear a hiss coming from down there]

Meanwhile up in the tower, Villard (and anyone up in the tower looking south) can make out another group of 10 or so creatures milling about down on the southern beach where the rowboat is (not the one you came on the other one on the map). It seems that about half of these are smaller then the rest of the creature, or maybe just skinnier. They seem to be making drawing in the sand and pointing at the building and the cave…
 
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Kitsch rg5 (hp27/27, ac21, x-bow +12 (1d8+1+poison)

Kitsch will be in hiding, having found a good spot earlier to ambush the main hall/room, and will hold his shot until he can establish a leader or prominent figure* within the enemies ranks. He'll also have dipped the lead bolt with sassone leaf residue hoping to inflict as much damage with the first shot as possible.

OOC: *leader/figure could be whoever seems to be giving directions or a spellcaster; +16 hide having probably taken 20, and +12 move silently; sassone leaf residue (save DC 16) 2d12 damage, 1d6 con; marked the stuff i've used in my character sheet
 

Villard try to stay hidden, he continue to observe, since the creature seem to be preoccupied by something else he will wait before attacking, to keep the surprise effect.

[OCC What do you think should I start raining some arrow on top of the skinier members, I suspect they are some kind of wizard/cleric engineer that direct their search, Or do you prefer to keep the effect of surprise?]
 
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Torren Blackquill Mad Human Wizard

Torren crouches on the balcony, a few feet back from the railing. In each hand he holds a thunderstone. He waits quietly, hoping to spot a target who would be most incovenienced by them.

[OOC: I, too, am hoping to spot a leader or spell caster who can be seriously messed with by deafness.

Hide +7
Move Silently +7

Ranged touch attack (thunderstone) +5, AC5 to hit a square

]
 

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