Silver Moon
Adventurer
Here's the situation. The game is set in March, 1882 on a world that also has D&D races, religions and magic. The playing characters have just stolen a large and highly valuable artifact and are in the process of transporting it by train from Louisiana to Arizona. They are currently in route to Dallas by train having just left Houston.
A group of eight French wizards and wizard/thieves had also planned to steal the item but the party beat them to it. They followed the PC's to the train station and saw them purchasing tickets bringing them west and then north. The wizards in turn booked passage on a train going north and then west, which will bring them to Dallas an hour before the PC's train. In Dallas the PC's will have to move the item from the northbound to a westbound train.
I am not an expert on 19th Century railroading, but I know that several on this board are. What should the wizard's strategy be at this point? How specifically should they try to do this?
And assuming the party manage to get on a westbound train, where between Dallas and Arizona would be the best place for the French to try again. Assume that they have access to Teleport and would be able to bring in a squadron from the French Foreign Legion to help (as I have a dozen nicely painted Legionaire miniatures that I'd like to use).
A group of eight French wizards and wizard/thieves had also planned to steal the item but the party beat them to it. They followed the PC's to the train station and saw them purchasing tickets bringing them west and then north. The wizards in turn booked passage on a train going north and then west, which will bring them to Dallas an hour before the PC's train. In Dallas the PC's will have to move the item from the northbound to a westbound train.
I am not an expert on 19th Century railroading, but I know that several on this board are. What should the wizard's strategy be at this point? How specifically should they try to do this?
And assuming the party manage to get on a westbound train, where between Dallas and Arizona would be the best place for the French to try again. Assume that they have access to Teleport and would be able to bring in a squadron from the French Foreign Legion to help (as I have a dozen nicely painted Legionaire miniatures that I'd like to use).
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