Kamikaze Midget said:
What characterization? What uncharitability? I said that his statement that MMO's "on the brain" does some sort of "damage" seems to contradict your assertion that "no one is suggesting that they reject ideas out-of-hand because they're inspired by a video game." Driddle appears to be suggesting EXACTLY that, saying that this idea should be rejected out-of-hand specifically because thinking about MMO mechanics does some sort of mental damage, or is evidence of some sort of mental defect. I don't know how else you could interpret his statement.
"on the brain" is a English phrase which means to obsess over something unhealtily. Obsessing carries a negative conotation (and hense is 'poisoning the well') but, assuming that we accept his assessment that the design team is obsessed with MMORPGs, then it follows immediately that there has been some sort of damage to the design process.
I've probably done as much as anyone to popularize the complaint of attacking another person as mentally defective for holding a given opinion, but I don't see 'the damage has been done' as being a complaint that the designer was brain damaged. My interpretation was 'the damage has been done to game'. It's only after his initial post where people accuse him of talking about viruses and such that that comes up, and then he accepts it with a 'smile' and back in your face attitude that I've come to expect from Driddle. But let's let him speak for himself, 'k?
You're going to have to do more than accuse me of somehow spinning his statement to show me that this interpretation, which seems quite evident, is incorrect.
I don't think that it is evident at all, but if you do, then by the very definition of 'evident' there probably isn't anything I can say to convince you otherwise.
How is that substantially different from rejecting ideas out-of-hand because of their inspiration?
The difference between saying 'Something is bad because it came from video games' and 'Something isn't good because it came from video games'. If you can't see how that isn't a substantially different and much weaker claim, I'm not going to try to lecture you in logic.
You missed the quote from yourself in there, too. The idea that some ideas are "obviously bad ideas" is a fallacy.
I disagree. And leaving aside a long argument about human judgement tuitive or intuitive, just on the grounds of consistancy I'd love to hear what your axiom that rejects 'obvious' is, but allows you to make claims about things seeming evident and distinguish whether things are or are not substantially different.
Fallacy. Your own experience is not universal, and your own opinion is not the most logical opinion for everyone to hold (though it probably is the most logical for YOU to hold).
My own opinion is not necessarily the most logical opinion for everyone to hold. It could be. And in this case I think it is. Again, unless you are arguing that the discarded mechanic was a good one, I don't see how you think you can get much milage out of this. 'It's a bad idea, but there is no way you could have foreknown that it was a bad idea'? Really? You don't think there are ways to foreknow anything?
It is unreasonable and unfair to assume that your views are or should be universally held by those of sufficient logical ability.
It is unreasonable and unfair to assume that I'm always right. It is not unreasonable or unfair to assume that my views should be held by other people, nor is it unreasonable for me to assume that my opinion is reasonable. Everyone does assume that there views should be held by other people, or if they don't, then they don't argue about it. So lets just dispense with that distraction from the topic now.
This adversarial relationship is a false constraint. Diversity informs diversity. It's not a pure A vs. B relationship.
I don't think I need to believe that it is a purely adversarial relationship to believe as I do. For all your complaints about it, explicit and implicit, you seem hung up on 'A vs. B' alot more than I am.