D&D General Frustating Misunderstandings About Warlocks

Still, with multiple attacks it scales with Agonizing blast so well it is best damage option, which was Hat's point
I think True Strike at least is on par with EB for DPR. And I know I’m in the minority here, but since 2014 I’ve felt that Eldritch Blast + Hex spam DPR is an aggressively mid way to build a warlock. Like, it works fine, it keeps up with the Joneses. But if you’re playing a casting class for the DPR, you’re leaving a lot of value on the table. Control spells are almost always more efficient. Mind Spike is the true GOAT cantrip.
 
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I wonder if the misunderstanding about the Warlock invocation boost being limited to Eldrtich Blast is because the Beyond character generator is mentioning the power its name, and I haven't figured out yet how to change it to a different one.
 

It’s once a day use of a 6th, 7th, 8th and 9th level spell when you are high enough for each of them respectively.

I just used arcane gate last week and will add finger of death now since leveling up.

The hey don’t recharge n a short rest and are separate from pact magic.
Yes, I see it now. My warlock only made it to 10th level so I just missed it.
 

Yes, I see it now. My warlock only made it to 10th level so I just missed it.
It’s funny, I did not give it much thought until I got it! As a result, I think when people talk about warlocks being short on spells, it gets overlooked. I have 3 from pact magic recharging on short rest and now a 6th and 7th. It’s nice actually!
 

Yes, I see it now. My warlock only made it to 10th level so I just missed it.
This is the other thing about “warlocks don’t get high level spells.” They do, and can cast them just as many times per day as the other full casters until 19th level. But a lot of people miss that fact because nobody plays at the levels where 6+ level spells are available anyway. It’s an entirely “on paper” complaint that people don’t realize isn’t even valid on paper because they didn’t read the paper very carefully.
 

I think True Strike at least is on par with EB for DPR.
In Tier 2, if you take just Blade Pact so you can get a good Martial weapon with a large damage die, it's about even. A little behind EB if you use Hex, a little ahead if you're Celestial Pact. Once you hit Tier 3 and EB (or the full Blade Pact chain) gets a third attack, that's just far and away better than a mere 1d6 from True Strike's scaling.

But if you don't expect the campaign to actually reach Tier 3... then sure, True Strike holds up fine. A little more all or nothing, because you're all-in on one powerful attack, but it averages out to on par.
 

I think True Strike at least is on par with EB for DPR. And I know I’m in the minority here, but since 2014 I’ve felt that Eldritch Blast + Hex spam DPR is an aggressively mid way to build a warlock. Like, it works fine, it keeps up with the Joneses. But if you’re playing a casting class for the DPR, you’re leaving a lot of value on the table. Control spells are almost always more efficient. Mind Spike is the true GOAT cantrip.
The problem is that sny other way to build Warlock is that - a build you need to plan for and majority of the players could not care less for that. And if you don't optimize then nothing beats EB + Hex + Agonizing Blast in raw damage.
 

The problem is that any other way to build Warlock is that - a build you need to plan for and majority of the players could not care less for that. And if you don't optimize then nothing beats EB + Hex + Agonizing Blast in raw damage.
EB + AB + Hex is simple, reliable, and a minimal investment in character build resources. It makes an excellent baseline for comparison. It's also dull as dishwater, especially if you enjoy slightly more complex builds or more tactical interactions in combat.

It's good that it exists as an entry point and a baseline, but I totally understand why most experienced players shy away in favor of something else. I'm right there with them.
 
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EB + AB + Hex is simple, reliable, and a minimal investment in character build resources. It makes an excellent baseline for comparison. It's also dull as dishwater, especially if you enough slightly more complex builds or more tactical interactions in combat.

It's good that it exists as an entry point and a baseline, but I totally understand why most experienced players shy away in favor of something else. I'm right there with them.
Still, it is simple and effective option vast majority of players will choose because they don't need a whole preplanned build to make something else as good or better, hence why Warlock's rep as eb class still holds true.
 


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