Oh, I'm not the only one unable to decipher "DotA"?
No, I don't know what it is, either.
Oh, I'm not the only one unable to decipher "DotA"?
That's pretty plausible. D&D definitely benefited from a period as a fad phenomenon that might not have happened in a post-consumer-electronics setting, and without it, who knows where we'd be.I have to say, I feel that, even in the West, if TT RPGs hadn't appeared until the late '80s, they'd never have gained much a foothold against computer games.*
* = Equally, though, computer games would be completely different, without RPGs to draw inspiration from.
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Can you imagine if people here did do that? Every discussion would involve stuff like "Player's Handbook (PHB)", and it would slow things down so much!
(On a more serious and less "Oh Mistwell, why do you troll me so?!" note, even if I did spell out DotA and MOBA, you'd be no clearer on what they meant, because they're acronyms of meaningless terms without context - context that can only be gained by using the mighty GOOGLE - I mean, DotA = Defence of the Ancients - and I guarantee that unless you knew what DotA meant, that leaves you as confused as ever).
In fact my explanation cleared things up perfectly, I thinkProving that the "The Correct Use of Acronyms" is in fact wrong! DUN DUN DUUUUUUUN!
It might also be worth talking about D&D in a cultural context. Even though D&D is a blank slate at its core mechanic, elements like classes, races, monsters, spells, deities, adventures, and established settings all speak to a decidedly western style of fantasy storytelling that people in Asia may have difficulty relating to. To look at it from the other side, if games like Final Fantasy (except possibly its earliest episodes) are any indication, then the style of fantasy stories popular in Asian markets are pretty far removed from that of J. R. R. Tolkien or R. A. Salvatore. If nothing else, if I were in charge of marketing D&D in Asia, the first thing I'd do is hire an art director exclusively for this market.
To be fair, I realize you weren't intended to be obfuscatory initially. I'll be a bit more up front and polite than Misty about it, but I, too, would prefer to know what you're talking about when there's a discussion on ENWorld. MMORPG? That one I knew. The others? Nah.
Just to be clear - DotA is in no way, shape or form an MMORPG (it's a MOBA), despite using some concepts common to both. It's a real-time strategy game in which you directly control one "hero" unit whilst attempting to control three (usually) "lanes" (avenues of access between your base and the enemy base), and the goal is to destroy their base. It's one of the twitchiest, most precision-demanding games out there.
Comparing these non-D&D acronyms to the PH (or PHB, whichever you favor) is a little disingenuous here, I think. It's a fair assumption that people here are familiar with decades-old D&Disms. Some online game's initials or genre is far less of a safe bet.
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Can you imagine if people here did do that? Every discussion would involve stuff like "Player's Handbook (PHB)", and it would slow things down so much!
On a more serious and less "Oh Mistwell, why do you troll me so?!" note, even if I did spell out DotA and MOBA, you'd be no clearer on what they meant, because they're acronyms of meaningless terms without context - context that can only be gained by using the mighty GOOGLE - I mean, DotA = Defence of the Ancients - and I guarantee that unless you knew what DotA meant, that leaves you as confused as ever).
I supposed I should have been more clear: I didn't mean that classes, races, and spells didn't exist in those games, rather that the specific concepts that make up each class, race, or spell might not have much traction with players in Asian markets.I don't think so, doctorhook, with the bolded bits anyway.
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So provide context. You know, so as to further communication within a larger community.
Just to be clear - DotA is in no way, shape or form an MMORPG (it's a MOBA), despite using some concepts common to both. It's a real-time strategy game in which you directly control one "hero" unit whilst attempting to control three (usually) "lanes" (avenues of access between your base and the enemy base), and the goal is to destroy their base. It's one of the twitchiest, most precision-demanding games out there.
You think I was trolling you, but my view turned out to represent the view of several others, including the guy running the message board. Maybe your goal was not to communicate information - but then, why post?
I supposed I should have been more clear: I didn't mean that classes, races, and spells didn't exist in those games, rather that the specific concepts that make up each class, race, or spell might not have much traction with players in Asian markets.
I did. I explained what DotA/MOBA meant in the very post you were responding to! Do I have to quote it again? I guess so!
As I've shown, I did explain it. in that post. I cannot help it if people don't read my posts. That's beyond my control.
Further, I was responding to a poster who used the terms DotA and MMORPG. So who definitely knows approximately what they mean. So why did you not respond to him? You need to explain that.
Finally, you posted something from some un-sourced style guide, that you took time to Google or click to, but you couldn't spend that time Google'ing DotA or MOBA or MMORPG? That's why I am assuming you are taking the piss in a jolly way. Because that is by far the most charitable thing I can assume.