Game Calendar. Do you have one?

I'm currently running a game set in the Scarred Lands, so I use that calendar. It's 16 months (each of the eight major gods, twice) of 25 days each (three weeks of, again, eight days for each of the major gods, plus one day honoring the lone titan who sided with the gods in the Divine War).

I created a "check off" calendar, and one of the players in my game earns minor XP awards for tracking game time for me. She's gotten good at it, developing her own system of notation, and I've found that it's really very much worth the award. (I give 25 XP per level.)
 

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DocMoriartty said:
I always create the "perfect" calendar in that the year always ends on a Saturday and starts on a Sunday so that I only have to create one calendar ever.

How about anyone else?
I do as you, but also, each month ends on a Saturday and starts on a Sunday, so it's even easier. Now, weeks are rarely based on 7 days, but can have 10 days each, and years can have extra days that do not belong to any month, but represent specific holy days, etc.

As such, my most commo calendar has 12 months of 3 weeks of 10 days, for a total of 360 days. In addition there are four days that don't belong to any month, one for each of the solstice days (Samhain, Beltane, etc.). As such I get 364 days per year with 12 months, and everybody is happy. :D
 
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IMC we use a lunar clander running fron=m New Moon to New Moon (30 days) with the 2 Full Moon Nights marked as monthly Feasts Days. The Year starts on the first new moon following the rise of the Constellation 'Matahi' (First) and then follows for 12 months (360 days) followed by an inter-calendary Festival (5 - 7 days depending on any corrections needed). Solstices and Equinoxes are marked as Holy Days. Seasons corrsespond to Agricultural needs (Winter - Rest, Spring -Sow, Summer-Grow, Autumn - Harvest) The Year starts in Winter a time of rest, planning and study before the hard work of growing crops begins
 

I can't survive without a game calander. Of course, I am running a modern supers game so it is almost essential. People need to know what time of year it is and for a GM, important holidays and so on really help add to the flavor of making the world seem real.
 

My Campaign Calender uses a 365-day-year and months aligned with the phases of the moon of 29 days. There are 7 days in the week named after planets, moon and suns.
Yes, this means one of my months is cut in half when the new year starts.

The days of the week are (pronounced like Latin)
Solisdies
Lunaradies
Daneliusdies
Wedanusdies
Jamiradies
Foclisdies
Rupaxdies

The months (or "Moons") are named like this:
"Moon Before", the second part of the "Moon Between"
"Moon of the Feast"
"Moon of Summer"
"Moon of the Dragon"
"Moon of Fire"
"Moon of Autumn"
"Moon of Wine"
"Moon of Earth"
"Moon of Winter"
"Moon of Snow"
"Moon of Water"
"Moon of Spring"
"Moon of Change", sometimes the first part of the "Moon Between"
"Moon After", most of the time the first part of the next "Moon Between"

The year number that is only now accepted continent-wide is the one used by the organisation called "Aurelantes" (1084 now, the first campaign started at the beginning of 1071)

The standard holidays are:
"Little Feast of the Moon" - First of Moon Before
"Big Feast of the Moon" - First of Moon of the Feast
"The Long Day" - summer solstice
"Feast of Bread" - 26th day of the Moon of the Dragon
"Feast of Harvest" - autumn equinox
"Feast of Spirits" - the night before the First of Moon of Earth
"The Long Night" - winter solstice
"Feast of Purification" - 6th of Moon of Water
"Feast of Eggs" - spring equinox

There's much more, like old calenders or the Kuo-toan calender which counts down, but I think that's enough.
 

Tarril Wolfeye said:
My Campaign Calender uses a 365-day-year and months aligned with the phases of the moon of 29 days. There are 7 days in the week named after planets, moon and suns.
Yes, this means one of my months is cut in half when the new year starts.

The days of the week are (pronounced like Latin)
Solisdies
Lunaradies
Daneliusdies
Wedanusdies
Jamiradies
Foclisdies
Rupaxdies

The months (or "Moons") are named like this:
"Moon Before", the second part of the "Moon Between"
"Moon of the Feast"
"Moon of Summer"
"Moon of the Dragon"
"Moon of Fire"
"Moon of Autumn"
"Moon of Wine"
"Moon of Earth"
"Moon of Winter"
"Moon of Snow"
"Moon of Water"
"Moon of Spring"
"Moon of Change", sometimes the first part of the "Moon Between"
"Moon After", most of the time the first part of the next "Moon Between"

The year number that is only now accepted continent-wide is the one used by the organisation called "Aurelantes" (1084 now, the first campaign started at the beginning of 1071)

The standard holidays are:
"Little Feast of the Moon" - First of Moon Before
"Big Feast of the Moon" - First of Moon of the Feast
"The Long Day" - summer solstice
"Feast of Bread" - 26th day of the Moon of the Dragon
"Feast of Harvest" - autumn equinox
"Feast of Spirits" - the night before the First of Moon of Earth
"The Long Night" - winter solstice
"Feast of Purification" - 6th of Moon of Water
"Feast of Eggs" - spring equinox

There's much more, like old calenders or the Kuo-toan calender which counts down, but I think that's enough.


This is rather neat! Nice "wheel of the year" flavor element to the holidays. What kind of world is this? Agrarian and polytheistic / imperious and monotheistic / a bit of both? Mine has elements of both, depending on where you are in the world, Some regions are monotheistic, but most are not.

Good clean fun, all of it. Great thread!
 

lordbasl said:
This is rather neat! Nice "wheel of the year" flavor element to the holidays. What kind of world is this? Agrarian and polytheistic / imperious and monotheistic / a bit of both? Mine has elements of both, depending on where you are in the world, Some regions are monotheistic, but most are not.

Good clean fun, all of it. Great thread!
Well, the world is my own "everything but the kitchen sink" homebrew. The main continent is called "Land of a Thousand Gods" (about 600 to be exact) and there's also just one montheistic god whose adherents say that all other gods are just His servants empowered by Himself.
The "wheel of the year" flavor of the holidays comes from stealing the celtic holidays: Beltane, Imbolc, Samhain, Lugnasadh, and the equinoxes and solstices. I just had to put them at the right places in my calender.

My Players LOVE the deepness of my world, but all too often only if it doesn't mean more work for them. :(
 

Tarril Wolfeye said:
Well, the world is my own "everything but the kitchen sink" homebrew. The main continent is called "Land of a Thousand Gods" (about 600 to be exact) and there's also just one montheistic god whose adherents say that all other gods are just His servants empowered by Himself.
The "wheel of the year" flavor of the holidays comes from stealing the celtic holidays: Beltane, Imbolc, Samhain, Lugnasadh, and the equinoxes and solstices. I just had to put them at the right places in my calender.

My Players LOVE the deepness of my world, but all too often only if it doesn't mean more work for them. :(

Tarril, if you're gonna borrow good ideas, only borrow the best ones, right?

My players like the depth of mine as well.

I bet they also love it when they ask an off-the-wall question that you have never even considered, and you can come up with a world-congruent answer because you've considered *everything* there is, right? My players are in awe of my ability to do stuff like this. Sometimes I get the very strange feeling that I do not actually create this stuff as much as I channel the information from my gameworld.
 

A slightly complicated one - there are 12 months but 13 moons - which is to say that the moon is full 13 times a year. The solar and lunar years do not jibe all that well in any event (365.25 days), so it has to be recalibrated every year. There used to be this big circle of standing stones that was used to concilliate the solar and lunar years, but over the centuries people lost track of what the circle was for, and now use it as a temple... even as the circle got more complicated. The first version was just a ring of holes, with a stone that got moved each day, and markers that were used for the solstice, equinox, and quartermas points.

The Auld Grump, stolen idea? You betcha!
 


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