Okay, I've got my version of the turn finished. I'm going to try to get the post up sometime today. First, though, I wanted to help y'all help me for next turn

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1) I'll wait 24 hours for clarification. The faster you can get me clarification, however, the happier
everyone will be. I'm not worried about it taking DMWAV a little extra this time, because he had a real mess on his hands - 90% of his orders were completely disrupted, and you can imagine what kind of orders he had

. But in future, fast turnaround gets you brownie points.
2) I would like to see actions sent to me in the following format (I'm also open to suggestions for improvements to this format):
Put these in the order you want them to occur. If you are going to move, then attack, do a MOVE, then STD; if you are going to attack and then move, do a STD then a MOVE.
If you plan to do A if Y happens, and B if Z happens, include an A and B scheme using the below. Don't include decisions *I* have to make in the MOVE group.
CURRENT EFFECTS: List all current spell effects on you. Don't worry about "always on" items unless you are concerned I might forget, but any spells you've cast on yourself, items you've activated (boots of speed, etc), potions you've drunk, and similar things, are important. Yes, I plan to keep track of it myself, but don't you want to make sure I get your stuff right?

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MOVE: (move, fly, swim, climb) ## ft to (x,y).
- if you have a special route you want to take, give each stage of the route in that format.
- if you are charging, specify this; charge must be a reasonably straight line.
- if it is a double move or full run, specify this.
ME: one move equivalent action
STD: one standard action
- include all bonuses to hit, expected damage, etc. The more explicit you are, the better off I am.
- if casting defensively, specify that and include your Concentration check bonus
- common sense - include your bonuses!
FULL: one full round action
HASTE: one haste-granted partial action that is NOT a move. Use the STD format.
HASTE/MOVE: a haste action used for movement. Use the MOVE format.
FREE: one free action. This includes a quickened spell, 25 words of communication, etc. More than 3 FREE actions, and I may start penalizing you

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