Game of Death

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if it were possible, I'd replace his right arm with it.

anyway, don't worry. "Cholestus" isn't any more beefy than "Saepiroth", he's just more streamlined. as strange as it is, i actually had a design concept this time.
 

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Use Magic Device/Graft Weapon? :) Have to have an npc like that some time. :D Bust through a wall or something and start flailing.
 

meh... i don't have the skill points to waste on that for flavor, though i'd REALLY want to.




...wait, can I "buy" an application of a psionic power?
...no, it's "range: personal" :(
 


somewhat unrelated, but I've decided the next game o' death that I run will be epic level but with a twist: only the player's followers (no cohorts) and recruited monsters can fight, the players and their cohorts just watch from the stands.

Also, I am working on the community GoD site, but real life issues keep me from putting enough time to finish it quickly.

And finally, I'll be taking notes for this game to see what works and what doesn't. Its interesting to see a different style of DMing in action.
 

seasong said:
Saepiroth: Also, no psionics.
yeah, you know, it probably would've helped me in the first place if i had actually taken the care to read your very second post. that sort of thing always seems to mess me up!



:cool:
 

clockworkjoe said:
somewhat unrelated, but I've decided the next game o' death that I run will be epic level but with a twist: only the player's followers (no cohorts) and recruited monsters can fight, the players and their cohorts just watch from the stands.
SahWEET. You must allow me to play :).
And finally, I'll be taking notes for this game to see what works and what doesn't. Its interesting to see a different style of DMing in action.
I would be very interested in your insights. In fact, if you have anything you're willing to share now, before I get in any deeper over my head, please e-mail me! :D "seasong at texas dot net"

As a side note, I am working on the next batch of approvals/bans. Those should be up in less than an hour.
 

More Rulings & Approvals & Bans

Greater Overrun (general feat, fighter feat)
It becomes easier to make overruns.
Prereq: STR 13+.
Benefit: On a charge, you can overrun more than one target. When not charging, you can make a single overrun. You can make overruns even if you have not moved 10 ft. You still trigger attacks of opportunity in the normal fashion.
GREATER OVERRUN Copyright 2001, Carl Cramér
Balance: 4.18 (Purp 4.60, Pow 4.00, Port 4.00, Comp 4.00, Rule 4.30)

Lion's Charge (general feat)
You learn from the lion to pounce and attack in a single fluid movement.
Prereq: DEX 13+, BAB +10 or higher, Dodge, Mobility, Power Attack.
Benefit: When making a charge, you may make a full attack at the end of the charge. When using this ability, you must move at least 10 feet, and may not exceed your base move. If you exceed your base move, you may still make a normal, single attack as per the charge rules.
Normal: Without this feat, you may only make one attack at the end of a charge, and you may move up to double your base move.

Armed Deflect Arrows (general feat, fighter feat)
Prereq: DEX 13+, Weapon Focus.
Benefit: You gain the use of the Deflect Arrows feat, but can only use this ability when wielding a melee weapon you have Weapon Focus with. You may learn feats which require Deflect Arrows, but may only use those feats when armed with a melee weapon that you have Weapon Focus with.

Quicksilver (general feat)
Prereq: DEX 13+, Dodge, BAB +3 or higher.
Benefit: This increases the bonus to your AC given by the Dodge feat to +2. This still only applies to a single opponent.

Divine Hammer (Prestige Class)
I'm planning to allow this one, but there will be some nerfs involved. Breakdaddy, if you have this one, could you send me the OCR?

Alternate Armor Types
Rhino leather, chainmail of the deep, platemail of command... I'll work with you on these, if you want them. They will still be identifiable as what they are (they will be no easier to conceal than their original form), but I don't mind cool concepts that require variant armor forms.

Larger Weapons
Per Savage Species, each size category increase increases weight and cost by x1.5. This applies to the masterwork cost as well, but does NOT affect the cost of magic (a +2 huge longsword still costs 2,000 GP for the +1).

BANNED

Improved Dodge: BANNED. This feat allows you to apply dodge-based feats to ALL opponents. That is too powerful for a single feat to allow. I might allow a feat that let you apply the dodge bonus to a single extra opponent, but this, no. To the player who found this for me, thank you.
 

I think Quicksilver also lets you exchange your Dodge bonus to AC into a bonus to Reflex saves against effects from the target of your dodge. unless you cut that out.

regardless, it turned out that i had made a miscalculation anyway and had no space for it. oh well! I'm so smart, i can make basic counting errors consistently! :cool:
 

I'm not sure if this ruling was left out in the new Game of Deaths, but I believe that the previous DM and the previous winner are usually allowed slots in the next one, course this is still up to the decision of the DM.

My character will be done soon shortly, I'm not sure but it looks like I'll be sticking to core books with him (unless I can find a decent OGL Feat/PrC online that fits into my char concept).
 

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