More unwanted insight into the mind of the referee...
I'm not sure how long it usually takes to get a Game of Death rolling. From the ones I've seen, it takes less than a week (not counting the silent, unmourned hours lost by the referee considering it ahead of time). And they are pretty fun, even with that short startup period...
Hethas' Gambit, on the other hand, is taking a week just to establish the ground rules, and another (possibly less than) week to build characters... and that also isn't counting the time I spent beforehand working out what approach I wanted to take, and going through clockworkjoe's to make sure I had my stuff together.
Is it worth it? I think so.
Part of the reason it's taking so long is because I'm doing everything in an open forum, taking the time to write little notes about why I made such-n-such decision, taking in comments, etc. If I was just yay-or-naying my way through a stack of characters, this would probably take considerably less time, but I think providing access to my reasoning and methods is valuable.
Another part of the reason it's taking so long is because of my insistence on a level playing field. I don't care who's character is stronger, I just want a single reference, the core books + the
Hethas' Gambit Sourcebook of OGL Crunch, that everyone can use to build their characters, and know without doubt that there isn't another book out there with some bit o' cheese in it that no one knows about and can't prepare for. Again, I think that's valuable, even when it gives me a lot of work.
And, to a point, all of the work above is non-repeating. Once I have the Hethas' source book, I have it. I may add bits and pieces, or refine a rule based on midgame rulings, but the bulk will be there already

.
Also, and I'm operating on pure theory here, I think that the work now will reduce the mid-game headaches. I certainly hope so

. The smoother I can get things flowing in game, the more fun it will be for ALL of us.
So anyway, I hope no one minds my rambling

.