D&D General Gameholecon Wardens OP allows PCs from variant 5e D&D systems

As near as I can tell, as a player, the rule was you run your character. I think most characters I played with were 2014 or 2024 rules, but the GM was not adjudicating individual rule systems, just running things in a loose 5e framework.
I mean, all the differences between those rulesets are at the level of the PC; not something that would impact how a GM would run encounters or change any resolution rules.
 

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I mean, all the differences between those rulesets are at the level of the PC; not something that would impact how a GM would run encounters or change any resolution rules.
They all assume slightly different balance rules with regards to CRs and encounter building, but not so much that it would be worrying. I totally advocate people building their characters with whichever compatible system they like.
 

They all assume slightly different balance rules with regards to CRs and encounter building, but not so much that it would be worrying. I totally advocate people building their characters with whichever compatible system they like.
Yep. As long as a PC has about 7 HP per level, AC in the 15-20 range, does about 10 damage per tier per action, and has a small suite of offensive/survival/utility functions either as passives or resource-limited "bumps", 5e runs pretty fine.
 

I think in the 4 sessions I ran of Wardens, I mainly had only one non-D&D character present per session (I believe one of the sessions had two). But I DID have a non-D&D variant in every session.
 





How did you find it and how did you manage the differences in the rulesets?
I ran the games as 5e.2024 as the scenarios were written and expected the players with non-D&D PCs to adjust. The Wardens, as organized play, expects the players to know how to play their characters. And nothing weird ever came up to the point I wanted to ask for a reference to review.
 

I ran the games as 5e.2024 as the scenarios were written and expected the players with non-D&D PCs to adjust. The Wardens, as organized play, expects the players to know how to play their characters. And nothing weird ever came up to the point I wanted to ask for a reference to review.
I suppose the sample size was too small to notice any balance issues. I know that Mike Shea says not but he has never struck as being that hung up on balance.
 

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