D&D General Gameholecon Wardens OP allows PCs from variant 5e D&D systems

The Wardens of the Western Marches organized play here are Gameholecon allows characters from TOV, Frog God, Kobold Press, and Ghostfire and WotC Both 2014 and 2024
Very cool! I've been wondering about this lately. I was curious what would happen if I opened up my convention games to all 5e variants. I ran a few calculations and convinced myself that it would work! I'm glad to see someone doing it.
 

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You reed to know more rules.
From my experience with 2024 and 2014, there are only a small amount of rules that shared with the table and are different between systems. For example, inspiration and stealth/surprise.

Most rules are either individual player-facing or gm-facing rules. I DM more than I play, so I'm not as knowledgable as most of my player on the player-facing rules anyway. I trust the players to manage that themselves unless I they are new or it sounds really off.

Mostly the conversation is I will run 2024 rules for the core mechanics, but they can bring 2014 or 2024 characters of the appropriate level. The pre-gens are from 2014 anyway. It doesn't matter to me if they run the 'Blood-hunter' class or standard WoTC classes.
 

Most rules are either individual player-facing or gm-facing rules. I DM more than I play, so I'm not as knowledgable as most of my player on the player-facing rules anyway. I trust the players to manage that themselves unless I they are new or it sounds really off.
That's pretty much what we'll have to deal with in Wardens. And I think it's OK for the general table to be run as 5e.2024 and have the players adjust themselves to that expectation if there's a difference. I told my players that the references I bring are 5e.2024 focused and those will be the default if questions arise. If they're built on something else, those references should be available at the table.
And, ultimately, if this would mean that a particular PC build doesn't work as expected because they're built around or exploiting variations in the rules - then too bad. They know the game is primarily current version D&D based. The campaign assumes they know what they're doing with their PCs and, therefore, are OK with the general rules not being tailored to them.
 


I talked to Mike Mearls about his adventure and he used content from Ghostfire Games. I didn't get into detail about that.

Also I've discovered that Shawn Merwin's Arora campaign is legal!
 

I love this for most groups
It's pretty much how I run 5E. My players are responsible for knowing and keeping track of what their characters can do. I have enough on my plate running the rest of the game.

I didn't play any Warden's March but some friends of mine did and had a blast. Maybe we'll see it spread as an alternative to WotC's Organized Play system. I'm personally not so keen on trying to run any game that's a mishmash of a bunch of different 5E rules sets, but if that's someone's jam then more power to 'em.
 

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