JoeGKushner said:But it's not quite an automatic progression.
And you don't actually have to 'buy' your wounds up.
And there is a finite limit to the number of wounds you can buy as if you get into two careers with +2 wounds, you'll only be able to buy 2 wounds, not 4.
Frostmarrow said:You need to finish your current profile in order to go to a new carreer so I think it's an automatic progression. The difference is in D&D you get everything at the same time when you advance to a higher level, whereas in WFRP you get your "new" level piece by piece.
Hue said:Rolemaster: 1d10 hp per pick (0, 1 or 2 per level depending on class and player choices)
JoeGKushner said:Once again, senility may be striking, but didn't your dice roll depend on your race? High men got d10, common men d8, etc...? (And this may vary depending on edition too. Been a while since I compared RM vs RMSS)
JoeGKushner said:I could be senile, but in Warhammer 1st ed, you didn't have to buy your full profile.
I also thought there was a rule in 2nd ed where you could skip out on your profile by spending 200 xp instead of 100 xp, but it's been a while.
Kwitchit said:L5R- you need to buy better stats in order to advance. Somethimes this gets you more Wound Points
Frostmarrow said:The point is that if you look at a character in his first career and the same character in his first advanced career, the advanced career character will have more Wounds. For certain.