Torm
Explorer
Why .... they met in a tavern, of course!Stormborn said:And why are they all together anyway if they have created very diverse backgrounds?

Why .... they met in a tavern, of course!Stormborn said:And why are they all together anyway if they have created very diverse backgrounds?

Torm said:Why .... they met in a tavern, of course!![]()
It depends on you and your players, which is not a very helpful answer, I'm afraid.Stormborn said:Sevral posters have mentioned that PC background is important in an "open", or at least realtively so, campaign. To what degree should the DM help the PCs construct this back ground? And why are they all together anyway if they have created very diverse backgrounds?
To what degree should the DM help the PCs construct this back ground?
And why are they all together anyway if they have created very diverse backgrounds?
Aikuchi
I read one of Danny Alcatraz' earlier posts about listening to the PC's discuss what they believed to be plot hooks, or ideas or what's 'really' happening. I like to create options out of those discussions.
If one of the options is close enough to what they've discussed, ti makes them feel great that they've figured it out (though I tend to throw in a little twist that they'll find out eventually if they choose to pursue the issue or follow through their decision). Oftentimes, they may choose not to purseu some of their intial actions.
Dannyalcatraz said:In my current group, we've got one guy who is a Ranger junkie. Every PC I have seen him play in the past 10 years has been either an actual Ranger or extremely Rangeresque. The very generic-ness and interchangibility of his PCs makes it easy to slot them into any campaign.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.