Gaming W/Jemal - FinalFantasy D&D (Going Again!)


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I've removed Ray of Clumsiness (upon second look, it is pretty overpowered for a level 1 spell, 1d6+1/2levels Dex damage no save) & added Mount in it's place.

Anything else please let me know
 

Jemal said:
Fangor - Why do you have a 2 level adjustment on the dino? Theydon't have one listed and I don't recall ad-hocing one, did you find it listed somewhere or just not change it from when you switched race? It works for me, I'm just curious.
Also, when linking rolls, [roll] does nothing, use {url=whatever}My Roll{/url}. Alternatively, invisible castle has near the bottom of the page a link you can click on to just automatically copy the correct code, then paste it into your post.
I don't see any problems with your character, so what had you decided regarding natural attacks vs a weapon? If you choose the natural attacks, then the 'weapon slot item' i give you will be something akin to an amulet of mighty fists, something that increases your natural attack capabilities.

It was due to the CR rating and HD for a him. He is ECL4 and Pseudodragon was ECL5. Hence, I stuck with similar math, but left it up to you to amend the probability of allowing more class levels, since I did not go with monster levels.

As for the link, no problem, I can switch it to the formal one that is listed on the website.

As for the character, he's sticking to his natural weapons. They work for him. Feat I am leaning towards, for my level 3 feat, is Improved Natural Weapons or Multiattack. Both go well with this guy.

As for the magical item, weapon slot, it would be nice to have something akin to the smulet of mighty fists. NICE!
 

*poke*

Deezy wants to know what her kewl lewt is. I keep telling her to be patient, but I just found alchemist's itch in my underwear drawer. Please help.
 


Need Renau1g to add his character to the Rogues gallery, and I'm currently double checking everything, once all characters are finalized I'll give your weapons&Armour

NOTE: Once you have your offensive/defensive item, there will be NO MORE editing of characters, so be sure your character is how you want it before you say you're ready for your weapon. With that in mind....

Darimaus - I think you're character's ready to be tatooed.

Shayuri - Looks good, want your final items? (Mechanized crossbow/Bracers)

Renau1g - I think you're good to go.. What type's of weapon/armour did you want? (I know you wanted special abilities, but what 'look' were you going for? Robes/bracers/shield? Staff/Mace/Wand/Rod?

greenstar - Seems good. Just say the word and I'll tell you what your mace & robe do

Fangor - Good to go. Ready for weapon/armour? (Headdress/Light Armour)

Serow - Finally got around to looking through your psionic spells, here's what I think:
Expansion's allright, as are the 2nd and third augments, but not the first (Additional size increase).
I'll allow psionic Lion's charge but not the augment.
Hustle seems like a version of Lesser Celerity (PHB2) that doesn't leave you dazed.. I'll allow it given that drawback - once your turn ends, you're dazed until the end of your next turn.
Empathic feedback is a no

As to the rest of your character, I don't recall OKing Belt of Healing, but I am dealing with a few different campaigns - If you can find a post where I OK'd it, you can keep it.


Hmm, this is the problem I've always had with psionics - They're the same as spells, but with more versatility and upgrades, added to the fact that using power points instead of spell slots allready gives you a leg up as far as versatility's concerned.
 

Also, to the group in the allready going campaign - You guys gonna do any roleplaying or should I just throw a random monster at you to get you movin? ;)
 


[sblock=Shayuri]
First incarnation of your weapons:
Mechanized Crossbow(offensive): +2 Repeating Heavy Crossbow (functions as a hand crossbow for reloading/firing ease), holds 10 quarrels to a clip.
Bracers (Defensive): +4 Bracers of armour
Went with just straight up armour for start, your bracer upgrades will start getting the interesting abilities later.
[/sblock]
 

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