Good work on the bear lad Jemal! I know someone is good at DnD when i see 5-6 PrCs listed with a few levels in each one.. Can you list the books each PrC is from? I'd like to take a peak for my own use. Also, good idea on the grappling feats - good grappling build overall! I think it has helped me with my Minotaur character in Monkey's game. Questions:
How does he get 56 STR with only one level of Barbarian?
How is he immune to criticals?
Why take Endurance when other devastating grappling feats are available in the SS? Or even abilities like Rake/Rend come to mind.
I gather the Power Word: Stun was used too early and bear boy had more HPs than i expected? 456 HP is nothing to sneeze at - this thing can take some punishment! AC is a bit low though, if our two fighter types were able to full round it with Oroz's gift they could have dropped it sooner rather than later. Maybe i should pack some (imbalanced) Freedom of Movement spells next time...
He is, however, very vulnerable to ability damage spells like Ray of Stupidity with so low base Int and Cha (you mentioned you didn't like instant kill effects though and Silivrenniel can fall to Str damage just as easily, so i'll keep it on the theory level

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I liked Oroz and Damien - optimised characters with the same "lots of PrCs" trend. Which book is Frenzied Berzerker in? The class reminds me of the Berzerker Kit in AD&D (used in Baldur's Gate II). Oroz's gift was a major buff for our melee line, and if the Dragon hadn't used that light spell i'm sure Damien would have split some major guts as well.
Overall our PCs are fairly tough and versatile, as Rathan said we need better teamwork. On that note, I'd rather we rest before we set off, so that Sila can regain her spells and also change some of the prepared spells (taking suggestions here).
I liked how Jemal spared us the complete decimation these NpCs could have dished out, had they targetted us one by one and starting with the casters. This says though, that more work is needed on our end.
Regarding the breastplate, it has so many enchantments it's silly. Could have a PC started with something like this? Also, that aura of evil means it will bestow negative levels to good aligned characters right?
I (as a player) can't say didn't like something, short of letting Rho get away. He is quite powerful and much more attuned wtih his bloodline, which will spell trouble for us later on. Fortunately Arineil wants to take him on, and this means that Sila will not be taking staff blows to the skull
