Gaming W/Jemal: Legends Chapter 1

Adamas - HP: 167/243 - AC: 41
F: 21 R: 21 W: 12


Having no weapon easily accessible to attack in such quarters, Adamas does his best to try and struggle free from this beast's grasps. This wasn't exactly going as planned.

I'll spend all four attacks to break the grapple. My checks are as follows, in order of 37, 36, 38, and 20. Fingers crossed.
 

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[sblock=Fort Rolls and a Small Rant:]
1d20+28=37(Stun), 1d20+28=32(Paralyze)[/sblock]

[sblock=Specials:]
HP: 276 / 363, AC: 35, SR 40, DR 6/-, See Invis. DarkVision 60 ft, Uncanny Dodge (Dex to AC), Improved Uncanny Dodge (Can't be flanked by anything with less than 14 rogue levels, Immune to Criticals, Freedom of Movement from Ring)[/sblock]
 
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Silivrenniel was relieved to see the melee combatants scurry away from her, but the others were getting hard pressed against the trio of attackers. "Quite prepared, those three. And obviously experienced. This will not be an easy fight."

However, the Elven Archmage did not live for nearly a quarter of a millennium, to be intimidated by easily castable cantrips and big, drooling animals. She was also pleased to see the enemy obviously ignoring her and lining up in a straight line westward from her position. "Well then, let's make them reconsider their logistics."

The short, blond haired woman, glared at the feral man and took a small step to the south, so that she would have a better line of sight towards him and his group. She then decided to prepare herself against his possible spell resistance. "Soon you will all start getting hurt, just give me a bit more time."

Again, the quick incantation that aimed to give Sila an extra edge against spell resistance manifested itself, followed by what the Elven mage considered the most useful spell in this situation. She took out a tiny cone-shaped crystal from her component pouch and squeezed it with her right hand, while extending her index finger towards the feral. With her other hand, she drew a thin, silver rod and grasped it, the spell's arcane energies mixing with that of the artifact.

"Coenle adimarst" As Silivrenniel uttered the incantation, a cone of fire burst forth from her finger, and within the fire strands and weaves of blue coloured frost could be seen - a most marvelous sight to behold as both fire and cold energy covered the area, fueled to greater proportion by her rod.

[sblock]
Hit Points: 152/181 AC: 25 Touch AC: 14 Flat-footed: 21 Spell Resistance: 18 (Robe), Evasion (ring)

Immunity: fire, paralysis, poison, sleep, stunning, critical hits, flanking

Posesses Darkvision 60ft, Arcane sight (via Permanency) See Invisibility (via Permanency) Tongues (via Permanency)

Caster Level: 18 + 3 (Spell Power) + 1 (Ioun stone) + 2 (robe) + 4 (Energy Penetration: Fire) = 22(base)/24(vs SR only)/28(Fire vs SR)

Spell DC: 10 + Spell Level + 13 (Int) + 2 (Energy Focus: Fire) + 1 (Spell Focus: Evocation/Conjuraton)

Summary of this round: Cone of Cold
(Admixtured - Cold), 2 x 15d6 fire/cold + empower damage 15d6=52, 15d6=50 * 1.5 = 78 fire / 75 cold damage
Spell DC: 34 (reflex half)
Caster Level: 28 vs Rho, 38 vs drow and feral

Actions:
Takes 5 foot step South

Casts: Assay Spell Resistance (swift action) to gain +10 bonus on caster level checks to defeat the freal's SR, and then draws her Rod of Greater Empower and uses it to supplement an Energy Admixtured Cone of Cold so that it catches the feral, Rho and the drow/bear all at once, while using the Mastery of Shaping High Arcana to exclude her allies from the blast radius.


Greater Blink:
21/22 rounds - readied vs feral

Spells Used: Assay Spell Resistance 2/3, Meteor Swarm SLA 1/2, Energy Admixtured (cold) Cone of Cold 1/2, Rod of Greater Empower - 1/3

Below is the cone of cold target are - the only relevant things are that she wants to get all three enemies at the same time (did not bother with the full area)

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Chevik reels from the hits laid on him by the feral looking man, but quickly regains his composure. Stepping back to get out of the reach of his enemies he quickly rattles off two incantations in quick succession, "Penetralis et Leo rudo."

[sblock=Combat Actions]Saves vs stun & paralysis, 48 & 34, but I also have Freedom of Movement from my boots & per your earlier ruling that works vs this paralysis, so Chevik should be fine.

Chevik takes a 5' step back and diagonal to get away from Rho and feral's reach, then casts Assay SR vs Feral, and Lion Roar from Spell Compendium.

All enemies w/n 120' take 10d8 sonic damage; Fort DC 27 for 1/2 damage & negate stunning, else 48 points of sonic damage & stunned for 1 round (if they are evil, 1/2 of the damage is untyped divine damage, otherwise all sonic).

All allies gain 1d8+20 temp hit points for 25

SR Checks the second one is Feral and I have +10 vs him so actually 37,[/sblock]
[sblock=Buffs & Combat Info] Analyze Dweomer: Duration 22rds

Daily Buffs:
Divine Insight (SC): 1hr/lvl - +15 Insight bonus to single skill check then discharged
Greater Magic Weapon: 1hr/lvl - +5 Enhancement bonus to Mace
Nondetection: 1hr/lvl (DC35 to overcome)
Conviction (SC): 10min/lvl - +5 Morale bonus to all Saves
Lore of the Gods - Extended: 10min/lvl - +10 Insight bonus to all Knowledge checks
Spell Resistance: 32 (Persisted with Divine Metamagic)
Bless: +1 Morale to Attacks and Save vs Fear - 20 min

Permanent Effects:
See Invisibility 120'
Comprehend Languages

HP: 147
AC: 34, Touch: 19, FF: 29
SR: 32
Energy Resist: Acid, Cold, Electricity, Fire, Sonic - 10

Darkvision 60'[/sblock]
 
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Oroz decides its time to assist his allies. He flies around Rho, landing behind him, and flanking him with Arineil, then he spins around with a mighty attack from his pick.

[sblock=OOC]
Oroz tumbles around his opponent to flank with Arineil (If you really want a roll for that I can get you one but I can't fail on a 1).

He attacks Rho with full expertise, fighting defensily, defending on his weapon, and power attack.

Attack = -3

I don't think a damage roll is required for that.

Combat Stats:
Ref: +15
Fort: +32
Will: +12
AC: 65 = 10 Base + 6 Dex + 9 Armor + 5 Deflection + 7 Shield + 5 Defending + 20 Expertise + 3 Fighting Defensivly
HP: 295 + 25 Temperary HP [/sblock]
 

[sblock=Initiative]
-Round 4-
Currently To Act: Sigil, Arineil, Sabastian

Initiative Order:
Sigil 24
Arineil 21
Sabastian 19
Rho 18A
Feral 18B
Drow 13
Raven 12
Adamas 11a
Silivrenniel 11b
Oroz 10
Chevik 9
D - 5
[/sblock]
[sblock=Map]
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[/sblock][/sblock]
Legend:
= 5' square
@ Forest
- Building(Cabin)
X=Fire
1=Rho(Large)
2=Feral
3=Bear(Large, Formerly Drow) -Note: Top 2 squares occupied by Sabastian and Adamas-
S=Sabastian
G=Sigil (15' in air)
A=Arineil
M=Adamas(the Myth)
V=Silivrenniel
O=Oroz (30' in air)
C=Chevik
R=Raven*
D=Unknown Enemy*
*-Raven and D will appear when their locations are known to someone other than each other-[/sblock]

Though valiant, Adamas' struggles seem to be of no use against the gigantic beast slobbering above him.

The elven archmage's cone washes over her foes, the only one seemingly unphased being Rho, though the others don't seem to be as injured by it as Sila would have expected.

Meanwhile, Oroz lands in the wake of the flames and prods Rho defensively, though the man barely reacts, allowing the pick to glance off his magical protections. He winces in pain however as Chevik's Roar covers the battlefield, though none of the opponents seem too shaken by it, as they press on.

[sblock=Raven]
*Since I'm having trouble getting ahold of you through our usual channels..*

Your Opponent scowls down in your direction, clearly becoming frustrated with your antics. You can also tell that he is becoming injured from something other than you.
[sblock=spellcraft dc 17]
D has Shield Other spell cast on at least one of the baddies back in the clearing, and is taking damage from them[/sblock]
With a growl of Anger, He casts a spell on a nearby tree, and bellows at you...
[/sblock]

The fight is momentarily interupted, as a great light blossoms in the forest to the south, followed by a deep throaty bellow "Let's see you hide from THAT!". The entirety of the battlefield is now bathed in brightness as though it were noon instead of night.


[sblock=ooc]
Myth, according to your sheet your save DC's are Spell DC: 10 + Spell Level + 13 (Int) + 2 (Energy Focus: Fire) + 1 (Spell Focus: Evocation/Conjuraton). For a fire based evocation/conjuration spell, that's 26 plus spell level. You have your cone of cold listed as DC 34, but Cone of cold is a 5th level spell, meaning it should be DC 31. (metamagic doesn't modify the ACTUAL spell level for purposes of DC's, etc, just the spell slot required to cast it - with the exception of Heighten Spell).
In the end, it doesn't matter, b/c Rho got a 34, so he made it either way, and neither of the others beat 30, so failed either way, just something to keep in mind for the future.
Rho takes no damage due to Evasion, Feral and bear both fail.

All three succeeded at their fort saves vs the Lion's Roar.

The glow of light covers a large section of the forest, and extends fully into the clearing. There is also a dim glow extending beyond the edges of the battlefield. The glow seems to be emanating from about 50' into the forest.
[sblock=spellcraft DC 19] The intensity and size of the light indicates a Widened Daylight spell[/sblock]

*HP guesses : From what you can see, Rho appears to be barely injured, the bear is around 1/3 injured, and the Feral is 1/4*
[sblock=raven] D appears half dead. The yellow @ in the map is the tree he cast Daylight on, you may no longer hide in plain sight[/sblock]
[/sblock]
 
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Arineil takes a five foot step closer to Sigils location putting her square in face of Rho... with her falchion raised and poised to attack a slight gleem of red passes through the color of her hazel eyes as she grins up at Rho....

"told you I'd be back my friend" the barbarian uttered smugly as she unleashed an all out assult on the creature before her....

[sblock=Actions:]
Beginning to Rage (14/14 Rounds)
5 foot step closer to G on the map to put myself in front of Rho and within my melee range...
taking advantage of Oroz's 'feelings' power there to take -10 to ac.. and giving myself +10 to attack (I think that's how I remember it working anyways) and doing a full attack action on my friend Rho there before me... 1d20+50=55, 1d20+45=55, 1d20+40=46, 1d20+35=54 for 2d4+27=32, 2d4+27=32, 2d4+27=31, 2d4+27=33 respectively and if the holy damage applies that's 2d6=7, 2d6=3, 2d6=3, 2d6=7 much more damage per hit respectively... 1d20+35=39 as well to confirm the crit threat on the +35 original roll (probally not confirmed heh)[/sblock]

[sblock=Specials:]HP: 306 / 363, AC: 28, SR 40, DR 6/-, See Invis. DarkVision 60 ft, Uncanny Dodge (Dex to AC), Improved Uncanny Dodge (Can't be flanked by anything with less than 14 rogue levels, Immune to Criticals, Freedom of Movement from Ring) Rage: +4 Str [34] (+12) +4 Con [32] (+11) -2 AC (Already figured in this round)[/sblock]
 
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As Sigil recovers from the dizzying vertigo of being slammed in the head by an incredibly strong, martially adept human, she sails upward and to her left. For those with the means to pierce her glamours...which was most of the people here...strange misty energy began to swirl around the rod in her right hand as she lifted it.

"Serves me right for assuming the burly one would be weak-willed, I suppose," she mutters to herself.

Then she gestures at the bear-thing with her rod. Something like fog lit up by a bright green aurora sailed out; a viridian comet in a foggy corona bearing down on its target.

Sigil allowed herself a smile, knowing that if the cursed elfbolt hit, it wouldn't stop there, but would coruscate between the three foes.

(OOC Eldritch Blast using Eldritch Chain and Noxious Blast invocations. Primary target is the bear. Then Rho, then Feral, in that order. Three ranged touches. If either of the second two hit, the damage is halved. Any target who is hit must make a Fort save with DC 28, or be Nauseated for 1 minute.)

To hit (bear): 36
Damage: 34
Tohit (Rho): 27
Damage: 34
To hit (Feral): 24
Damage: 37
Roll Lookup

(Sigil is now 25' up, and 5' to the east of where she was.)
 

[sblock=Initiative]
-Round 4-
Currently To Act: Raven, Adamas, Silivrenniel, Oroz, Chevik

Initiative Order:
Sigil 24
Arineil 21
Sabastian 19
Rho 18A
Feral 18B
Bear 13
Raven 12
Adamas 11a
Silivrenniel 11b
Oroz 10
Chevik 9
D - 5
[/sblock]
[sblock=Map]
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[/sblock][/sblock]
Legend:
= 5' square
@ Forest
- Building(Cabin)
X=Fire
1=Rho(Large)
2=Feral
3=Bear(Large, Formerly Drow) -Note: Top 2 squares occupied by Sabastian and Adamas-
S=Sabastian
G=Sigil (25' in air)
A=Arineil
M=Adamas(the Myth)
V=Silivrenniel
O=Oroz (30' in air)
C=Chevik
R=Raven*
D=Unknown Enemy*
*-Raven and D will appear when their locations are known to someone other than each other-[/sblock]

Sigils bolt spirals down, jolting into the bear painfully before it springs off towards Rho. The warrior-mage, though, is well versed in avoiding such attacks, and flips easily over the ray as it bursts into the ground where a moment ago he had stood. He is not, however, quite so lucky as Arineil follows in behind the blast, sword slicing in quickly. Her first attack catches Rho unguarded, slicing a line across his arm. As she does so, however, a pair of energy bolts fly from the wound to strike her solidly in the chest, allowing him time to recover and parry the second attack. The third and forth quickly follow - too close for his liking, but not close enough to finish the job..

Meanwhile, Sabastian wields his sword as best he can in the close confines underneath the bear, jabbing at it and drawing a small trickle of blood.

Rho looks from Arineil to the blood dripping from his arm. "I Must say I'm impressed, wasn't expecting much out of you... Too bad you hit like a girl." speaking a single word of power, he holds out his hand. The air before him shimmers for a moment and a swarm of ten energy darts fly from his outstretched hand to striking Arineil.. then dissipate to no effect as Rho raises an eyebrow questioningly, looking up from his blood. The arrogance returns as his eyes gleam with the prospect of a real fight, and he throws himself forward into the fray. Rho's staff seems a blur as blow after blow strike the warrior-woman relentlessly.

She feels the blows raining down on her and realizes that this man is beyond her skill, beyond the skills of any mortal, and as the last blow is about to strike home, time seems to stop, and a voice speaks to her "It is not yet time to come to my side. Take my gift, feel my blood inside you, and know your true power."
There is a flash - brighter even than the light emanating from the south - and Rho is knocked backwards by the wave of celestial power rolling from Arineil as she stands again. There is an aura of celestial power about the woman, and her heritage is now unmistakable as feathered wings sprout from her back, and a soft golden radiance emanates from her skin.

The feral man looks at her and then back to Rho "yeah.. Ok... That was unexpected." He returns his gaze to Silivrenniel "I think I'm gonna keep playing with this one" The man laughs wickedly as he steps forward, circling around Silivrenniel closer to Chevik and unleashing a barage of kicks and punches upon the poor archmage, before looking at her confused "huh... That usually works.."

Off near the fire, The bear continues to maul its victims, uncaring and unchecked.

[sblock=combat]
Sigils bolt hits the bear, misses Rho. Bear makes save.

Arineil hits Rho 3 times, but the first activates his Retributive Twinned Force Orb - Both strike her, dealing 76 damage.

GM's roll for Sabastian's attacks (1d20+21=24, 1d20+16=35, 1d20+11=16) GM roll for Sabastians Damage (1d6+10=13)
One hit for 13 damage.

[sblock=Spellcraft DC 20]
Rho's cast Swift action: Arcane Fusion for Shield and Chain Missile.
[/sblock]
The Missiles don't beat Arineil's SR and thus don't get to chain to anybody else.
Rho uses Flurry of Blows with his staff, hitting 6 times for 230 points total (After Damage Reduction).
[sblock=rathan]
Arineil takes a total of... wow, 306 damage. I swear I'm not making this up, I actually rolled those numbers... she's dropped to exactly zero HP.
I had planned on your bloodline activating when you dropped to negative HP but... zero?.. close e-frigging-nough. Your bloodline activates. Will post Details in OOC thread.[/sblock]
Feral attacks Silivrenniel 4 times, hits 4 times. You SHOULD be making a buttload of fort saves, but as you're immune to both stunning and paralyzation, you merely take 63 damage and leave the Feral confused as to why you're still moving.
*Edit: 20% miss chance(Can see invis): 1-20=miss. (1d100=52, 1d100=21, 1d100=39, 1d100=22) sorry, they all still hit.*

Bear uses 2 claws against Sabastian: both hit. 33/31 damage respectively.
Claw/Bite/Tentacle against Adamas: Bite hits for 32, claw for 28, tentacle misses.
[sblock=Player Info]
Sabastian: 64 damage, grappled
Adamas: 60 damage, grappled
Silivreniel: 63 damage
Arineil: Damage irrelevant, bloodline activated.
[/sblock]
[/sblock]
 
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Arineil feels he life slipping from her grasp as she knew Rho was not one to be assaulted without consequence... But she promised Heironeous she would not back down... she would protect those around her and even give her life unto them... Rho was unbelievably strong and mighty and as she took her last breath she knew she has be defeated by a more than worthy warrior...

Something was happening though... Arineil felt something within her that gave her the strength to carry on... she felt the rush of Heironeous himself within the confines of her mortal form and as she rose from near death itself she basked in his holy greatness and the sheer POWER she felt with his right arm of power within her soul.... she shrieked loudly as she felt her celestial heritage spring from her back as the huge span of feathered wings sprouted from her.... at last she had made the ultimate sacrifice and was being rewarded..... her firey white glow eyes turned to Rho and she grinned....

"Worthy warrior.... your blows are mighty... but now you will FEEL Heironeous' power!... is all Arineil can manage to speak on the events that have unfolded.. yet.. she is not sure if it's even herself speaking or Heironeous through her...
 

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