The remainder of the night passes relatively uneventfully.. Gerard and Braham spend much of it exploring, while the others get a much more restful sleep than they had expected.
In the morning, William wakes those who are late sleepers and gathers the group to visit the Illithid.
Ur seems rather deep in thought, and Darrian seems somewhat perturbed, glancing at Ur occasionally.
"Alright, kids" William coughs "remember these Brain-sucker's are old and cunning, and unless you're Protected, assume they're trying to get into your head." He stops in front of Darrian, straightening the young mans collar.
"And for Raven's sake, don't mention lunch!"
The old man sighs and crosses his arms, looking at you. "Alright, off with you lot then, I'll hold down the fort."
With that, the group ventures out of the compound, into the Bazaar itself.
From this angle, it looks like any other merchant crossing, though it stretches as far as anybody can see in all directions. Tents and stalls line the pathways, interspersed among other more permanent seeming structures: Stone and wood buildings, Shacks, Towers, complexes like Darrian's.. After several minutes of walking, they pass buildings and stalls selling more than they could have guessed, and many products whose use they couldn't - or in some cases, didn't want to - imagine.
Most of the larger, more permanent buildings don't appear to be 'selling' anything, one in particular rises a hundred feet and appears to be made of nothing but glass. Through the clear walls, they see figures moving about in odd suits carrying papers. The sign out front says "Wolfram and Heart", and there is a good 10 foot clearing around it: No stalls, shacks, or anything - A seeming oddity, as the only open space they've seen thus far has been for traffic. The place practically radiates evil magical vibes.
Fortunately, the Mind Flayer that Darrian is leading them to is relatively close, and it only takes about 20 minutes of walking through the endlessly confusing, twisting streets before they arrive at an odd circular building. It appears to be a Mithril Saucer, 60 feet in diameter, resting on the ground with no apparent foundations. There is a metalic ramp leading up to an open doorway, and the sign above says in various languages "Savant Neurosciences"
OOC:
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Kinem's double negative confused me for a sec. "He could not not make that spot check, but I would think Braham would notice Gerard due to his blindsense. I'll let Jemal comment before posting IC". Since Gerard's Perception is only +14, I assume it was just an accidental 'extra not'. Gerard does not see Braham following him, and since they know each other, Braham knows to stay out of his blind sense range.
If Either of you wants to look through D'raven's character sheet at what he's got in the complex.
UR: I will be finishing the response to your PM's soon.
ALL: Is there anything you would like to do/investigate/buy before heading into the Illithid Lab? Also, will you be dealing with him or DEALING with him? 
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