Wolv0rine
First Post
My question is... just what exactly is it that makes the book worth $120? I don't mean what does Monte think makes it worth it, I mean what do You think makes it worth it? Is it the art, the layout, the bells & whistles? Is it because Monte wrote it? Would it be equally as worth it if someone you'd never heard of did it?
I've never bought a Malhavoc book, I wouldn't pay $120 for a single RPG purchace (but I'm kind of cheap). I'm not posting this to badmouth Monte, the book, or anyone who would buy it. I'm posting this to try to figure out what makes an RPG book worth $120 dollars. I can't imagine it's the bookmark(s) (fancy as they may be), I can't imagine it's that it comes with a CD (in an age where I can burn as many CDs myself on my computer for the cost of CDs). As far as I can see this book has 4 things going for it;
1) Monte wrote it (The fanboy rationale)
2) Sharp Layout (This is cool and all, I grant you)
3) Tight Art (which is unfortunately subjective to the nth degree. Would it be as worthwhile if the art was just as good, but B&W? Or does it have to be color art to make a book worth a huge amount of money in relation to other products in the industry?)
4) Pagecount (Of all the things in this list, this is the one that would influence me the most as far as a large price tag, although art comes a close second)
So, for everyone who will buy it, are buying it, have ordered it... what exactly makes an RPG book worth $120 (and no analogies about cars, please. For the sake of arguement assume that $120 is a HUGE amount of money for an RPG book. In my experience it is for a large number of gamers.). I'm just trying to understand this from a consumer's point of view.
I've never bought a Malhavoc book, I wouldn't pay $120 for a single RPG purchace (but I'm kind of cheap). I'm not posting this to badmouth Monte, the book, or anyone who would buy it. I'm posting this to try to figure out what makes an RPG book worth $120 dollars. I can't imagine it's the bookmark(s) (fancy as they may be), I can't imagine it's that it comes with a CD (in an age where I can burn as many CDs myself on my computer for the cost of CDs). As far as I can see this book has 4 things going for it;
1) Monte wrote it (The fanboy rationale)
2) Sharp Layout (This is cool and all, I grant you)
3) Tight Art (which is unfortunately subjective to the nth degree. Would it be as worthwhile if the art was just as good, but B&W? Or does it have to be color art to make a book worth a huge amount of money in relation to other products in the industry?)
4) Pagecount (Of all the things in this list, this is the one that would influence me the most as far as a large price tag, although art comes a close second)
So, for everyone who will buy it, are buying it, have ordered it... what exactly makes an RPG book worth $120 (and no analogies about cars, please. For the sake of arguement assume that $120 is a HUGE amount of money for an RPG book. In my experience it is for a large number of gamers.). I'm just trying to understand this from a consumer's point of view.